Gameplay Designer opening at Torus Games

Submitted by souri on Thu, 12/02/2009 - 4:45pm
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As a designer at Torus, you'll be part of a motivated, dedicated and experienced group of people who strive to learn more every day. You will join a team of highly professional people, who share responsibility, and rely on each other for support and peer-to-peer mentorship. We are a serious group of designers who believe design is quantifiable; we look to actual innovative outcomes and champion the user experience. If you take design seriously, but can still have fun and help motivate others then... apply already!

Specifically, you will

• Create conceptual wireframes, pre-visualisations, user flow diagrams, diagrams, and low-fidelity prototypes for discussion and user testing purposes.
• Design complex and simple systems to meet the game's needs.
• Produce high quality, well written documentation, that presents professionally, is clear and concise.
• Consider information design, UI layouts and player feedback loops.
• Use Bio-metrics to tweak and refine gameplay systems – get your hands dirty in scripts, level editor and data tables.
• Be a champion of the user's experience, understanding that your designs will be interacted with by millions of people.
• Take responsibility for your work and drive a high standard of quality. Your work will represent you!
• Deliver designs and solutions timely to team members and facilitate all areas of development.

Required Qualifications

• Bachelor Degree in a design, multimedia, engineering or arts related course.
• Design experience (concept to completion) on a shipped game title for current generation consoles.
• A thorough understanding of product design, interface and usability principles.
• Skills in a 3D modeling package, such as Maya or 3Dstudio Max.
• Advanced skills in all Microsoft Office packages (Word, Excel, Visio, PowerPoint).
• Exceptional communication skills; verbally, visually, and written.

Bonus Points

• Published written game or design related articles.
• Folio of Information and/or Industrial Design material and examples.
• Overseas experience, cool hobbies or amazing life experience to draw inspiration.

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