Blade Kitten is coming to the Playstation Network very soon now

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We're close to getting a new look at Krome Studio's Blade Kitten in the next few hours as a press release has been given out to media announcing a release time frame for the game adaptation of the comic by Krome's Creative Director, Steve Stamatiadis. A new trailer will make its first appearance on Game Trailers sometime today which we'll hopefully be able to embed here.

The previous trailer, released in August last year, was met with some blunt criticisms from visitors on tsumea and a call for some constructive criticism, so it's hoped that Krome Studios have made some vast improvements to the game within the last six months since we've last seen of it.

(Press release)

Based on the “Blade Kitten” comic book series by creator Steve Stamatiadis, Krome Studios is bringing bounty hunter Kit Ballard to digital life with the Blade Kitten downloadable video game. The action adventure game, developed by Krome Studios, is set for release on the PlayStation(R)Network from PlayStation(R)3 computer entertainment system in Spring 2010.

“Blade Kitten is a brain child of mine that originated as a comic series,” said Steve Stamatiadis, Krome co-founder and creative director, who also created the multi-million selling Ty the Tasmanian TigerTM series. “Bringing Kit’s anime-inspired universe to life is a milestone for us, and we’re excited to open her world up to gamers on the PlayStation Network.”

Blade Kitten invites players into the world of Hollow Wish, where they take on the role of Kit Ballard, one of the best bounty hunters in the business. With her pink hair and tail, Kit is part cat, part girl - and fully lethal. As one of the last of her species, Kit commands her unique “Darque Blade” hovering sword to defeat enemies. Also along for the ride is Skiffy, Kit’s laid-back sidekick who lends a hand in collecting items, solving puzzles, and when needed, serves as Kit’s protector.

Blade Kitten goes beyond most downloadable titles to deliver a strong narrative, with high-quality cinematics, and a colorful, frenetic visual style, that lends to the pick-up-and-play arcade action. Players will jump right in and easily begin exploring and fighting their way through 19 levels, including three exploration levels with Noot (a rideable alien mount).

Blade Kitten will be released as a two-part mini-series available exclusively via digital distribution on the PlayStation(R)Network from PlayStation(R)3 computer entertainment system.

The Blade Kitten trailer and gameplay will be revealed tonight, Thursday, February 18, exclusively on Game Trailers TV at 12:30 am ET/PT on Spike TV in the US, and shortly after the episode airs on GameTrailers.com in glorious High Definition.

For more information on Blade Kitten, please visit www.bladekitten.com

Comments

Anonymous's picture

What's your real name?

Anonymous's picture

removing anon posting won't stop this at all. If it did, then Souri would have been smart enough to do it along time ago. I am amazed that people on here could be that stupid to think that it really would change anything. All it does is mean that someone will just need to create a hotmail account called Spooky76@hotmail.com register under a bogus name and then start posting the same ridiculous comments they did before.

Anonymous's picture

The Australian industry is wonderful. There's nothing wrong with it and of all the thriving, healthy companies operating in every state they are all well managed, the staff are happy, and games being released are on par with their offshore counterparts.

Commentary online is glowing praise and all commentors gladly identify with their comments of congratulations and encouragement both to their own teams and the teams of fellow Australian developers.

Anonymous's picture

Yeah because bad games aren't made overseas, overseas studios don't have internal problems and employees in overseas studios are all happy little vegemites...amirite?

Anonymous's picture

To all the people who quite obviously work at Krome and are posting to reveal internal Krome matters be sure to read your contract. I will be stunned to find that you are not breaching several conditions of your employment. Check yourselves please.

Anonymous's picture

Oooh! What a cute little threat! A little reminiscent of the Marty-mails IZ just had. Just as hollow and ineffective, though.

Anonymous's picture

Protip:
- NDA's are not enforceable by law, but they are grounds for dismissal of course
- Because they're not enforceable by law you will never get a subpoena for Tsumea's list of comment IP addresses, nor cooperation from ISPs to identify those IPs

Enjoy puffing out your chest though. Put that effort into improving Krome. You've surely got a hefty To Do list after reading what people have been saying.

Anonymous's picture

I smell a corporate stooge. Little bit scared of free speech, are we? Got something to hide? Kromeans, speak your minds! Don't let emtpy threats from jerks like this stop you from doing what's right.

Anonymous's picture

Oh boo hoo, did we get sacked? Or worse yet, not hired. Poor boy. Don't worry, I am sure things will get better for you soon. Cuddles.

Anonymous's picture

Wow, it's just like working at Krome. That's the sort of attitude they pride themselves on.

Anonymous's picture

With that attitude, I doubt it.

Doing whats right? Some people have very high opinions of themselves indeed.

Anonymous's picture

LoLoLoLoL. Sorry to disappoint, Mr Cuddles, but I am not an employee of, nor have I ever sought employment at Krome or its subsidiaries. I just think NDAs aren't worth the paper they are written on, and I disagree with them on principle. So I'm going to speak freely and encourage others to do the same, whether Mr Stooge up there likes it or not.

Mario's picture

Referencing free speech is all well and good, but with respect to employment within a corporate entity not anything goes.

Giving an opinion or making recommendations is one thing, but crossing over into divulging confidential corporate information such as what unannounced projects a company is working on is both inappropriate and relatively unnecessary to the discussion.

Anonymous's picture

Point me to the big and scary confidential info on this thread. Mostly flaming as far as I can see. Nothing of value for the Krome bosses to get all hot under the collar about.

Mario's picture

Only the Kromeans would know what has or hasn't been announced, or what may or may not be confidential with respect to Krome policy.

I'm pointing out crying "free speech" doesn't give one the legal right to say whatever they want, and am encouraging people to exercise professionalism and integrity in balance with whatever they feel their moral obligation to "speak out".

Anonymous's picture

While I agree that finding a balance, as with most things, is imperative, it's quite obvious that Krome has stepped on some toes and these people are just venting. It makes for good theatre and hopefully functions as an outlet for those guys. Nothing more.

Anonymous's picture

What do you mean unnecessary? That's my whole reason for visiting these forums. I want the inside dirt! ;)

Anonymous's picture

All arguments aside, Australia does not recognise freedom of speech. In fact it's the oposite, we have sedition laws.

corporate stooge or not, afraid of free speech or not, there is no such thing as free speech.

and that's an unfortunate fact.

Anonymous's picture

Isn't sedition the stirring up of rebellion against any government in power?

Krome is neither a power or a well run government the last time I checked. Or further more, no one is trying to stir up a rebellion against them, just a lot of home truths that need to be said and heard from what I can tell.

Anonymous's picture

Sedition is the outlawing of actions such as speech that would be deemed by an authority to be against said authority. Or more bluntly, anything which they don't approve of.

In Australia you can be very much impisoned simply by saying the 'wrong' things.

And it doesn't matter if Krome itself is a governement. The fact is that there is no such defense as freedom of speech in Australia. Don't think you can hide behind that catch phrase for anything, no matter how small.

And notice how I didn't critisise others for critisising krome. I was clearly saying nothing more than the fact that there is no such thing as free speech. I was deliberatly impartial concerning actual opinionated content.

Anonymous's picture

Seriously, is that NDA post real? Not even in the dark days of working at Redtribe did upper management stoop to that level.

Because if that genuinely was a Krome higher-up posting that... well even a skeptical outsider like myself might start to believe the negative portrayal of Krome's management.

Anonymous's picture

A mature industry lacking maturity. Grow up people!

Anonymous's picture

What part of this industry do you find mature, exactly?

Anonymous's picture

...that an industry worth billions and that's been around for a couple of decades might be considered mature. Or is this sardonic reference to the Australian element of the industry?

Anonymous's picture

this is the 1st game i've seen in a while which has really crappy animation. and from such a big studio like krome... its a shame. the in-game animations look decent, only decent.

Anonymous's picture

...really is isn't it.

Anonymous's picture

I'm sure the animators at Krome feel so much better after they've worked really hard on a project and then read comments like this. Constructive criticism is one thing, saying something has "crappy animation" is entirely another.

Honestly, what kind of impression are we making to potential publishers if they are reading these kinds of constant put-downs?

Anonymous's picture

You Are absolutely right. We should let the games Krome produce supply the impressions. They say more than any forum could.

Anonymous's picture

I agree that there is not enough constructive criticism and too much Krome bashing going on here. But do you really think potential publishers are making multi million dollar judgments on the basis of reading these forums? Excuse me, but what ludicrous concept.

Now I'm no expert on these things but surely publishers would be more interested in things like the playable demo, the development budget, sales projections, due diligence, etc? For Krome's sake, I sure hope they are.

Anonymous's picture

Upper management at krome have always thought every title they produced was triple A, no matter how bad, boring or utterly unplayable it actually is. Despite these issues being bought uo well ahead of release, nothing changes, the same butchers get theior pats on the back and the game gets released and crucified by the reviewers. The wheels on the bus do indeed go round and round but some of them are square and just don't work.