Character modeller / Animator required at Bungarra

Submitted by Anonymous on Wed, 18/08/2010 - 12:11am
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Job Type: Contract 6 months
The Position: Entry Level - Character modeller / Animator
Rate: $40K
Requirements: Must have or procure an ABN number

We're looking for that special someone who is interested in getting in on the ground floor and growing with a small company with an eye to the future. Bungarra is an independent developer/ publisher based in Fremantle, Western Australia. Founded in August 1998, Bungarra develops high-quality, high-impact, multi-platform sports games. Bungarra has worked with larger Publishers such as EA and Vivendi Universal and Bungarra is currently developing its next project - a third person sports game.

Bungarra seeks to provide a home to highly creative, passionate, and self-motivated individuals who excel in a collaborative environment which offers the rewards and responsibilities of personal ownership, for both specific project tasks as well as for the Company in general.

Job Description:
Bungarra is looking for a character artist/animator to create first-in class content for a 3rd Person sports title in an action sports franchise currently in development for PC, PS3 and IPAD markets. As a character artist, you will work together with the team to model and animate the best looking human character models to life.

Responsibilities

• Work with Project Manager to define key milestone
• Ability and willingness to work with the Art team to ensure consistency between vision and implementation of character assets
• Collaborate with technical teams to develop run-time game character procedures & pipelines
• Makes a significant, direct contribution to the creation of character art
• Expert understanding of next-generation character development processes, limitations and dependencies

Requirements

• Ability to work to a brief. You must be punctual, have stamina and a genuine ability to work to tight deadlines. We are a media business and delivering on time is imperative.
• A demonstrable ability to problem solve
• You need an excellent working knowledge of 3DS Max, Maya, Photoshop etc. You must quickly master in-house tools – as well as 3rd party packages
• Proficient in Max, Maya, Mudbox or Zbrush proficiency is a must.
• Understanding of lighting concepts, and the ability to effectively light characters. Good use of line and light
• Excellent character concept art skills and an excellent eye for colour.
• Excellent modelling, texturing and rigging skills
• Exceptional skill in animating realistic human characters.
• Thorough understanding and application of classic animation principles (staging, timing, anticipation, follow through, etc.)
• A genuine demonstrable interest in action sports games is advantageous
• Exceptional visual and technical understanding in sculpting, 3D modelling & texturing (both high- & low-resolution characters)
• Experience and/or education in sculpting and drawing organic forms with an emphasis on human, biped and quadruped shapes
• Experience with skeleton/rig creation
• Experience sculpting facial blend shapes
• Understanding of biomechanics and anatomy.

Experience:
• 2 Years Minimum experience as a 3D Artist in Video games or related Industry OR,
• Minimum of 3-year degree with an emphasis in character animation or equivalent work experience.
• Outstanding demo reel demonstrating strong animation ability and good aesthetic eye and be prepared to demonstrate skill-set via a working to a brief set by Bungarra at the studio
• Referees must be provided

Demonstrable Character Traits:
• Must have a passion for games and interactive entertainment. You’ve got to know something about games – especially sports games.
• You need to have an excellent work ethic. This needs to be demonstrable. We are a media, deadline driven business. Punctuality and stamina are vital.
• Absolute determination to see a job through.
• Ability to rapidly learn & assimilate new technologies
• Ability to work collaboratively with artists and programmers
• Remains focused, motivated and effective on all tasks through completion.
• Demonstrates a desire to learn and grow professionally
• Desire to ship quality products on time
• Excellent communication skills in a team environment
• EXCELLENT ATTENTION TO DETAIL. This is especially important, as a lot of re-work may be required. Near enough isn’t good enough
• Self motivated
• Ability to accurately estimate delivery, AND, deliver.

HOW TO APPLY

• Applicants must be able to work at our Fremantle studios and must already be a resident of Perth Western Australia. We are employing Perth based people only at this point. Interstate and OS based people will be considered at a later stage
• Email only. No visits or phone calls, please.
• The Subject line of your email must reference the job title and your name, like this: Character Artist: Last name, First name
• Include your resume as an email attachment, preferably as a PDF or in Word 2003 or later format. Include links to online portfolio if applicable.
• Make sure your resume also includes your name, address, phone, and email.
• Send email to: admin@bungarra.com

*Principle applications only. No recruitment firms please*

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