Audio Outsourcing Provider - "The film industry contains resources which should be leveraged"

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Stardust, All Saints, Happy Feet. Do these names mean something to you?

We are a new video game based division of Audioloc, a leading TV & Film audio post production house based in Sydney, Australia.

Audiolocs credits include Broken Hill, Stardust, Happy Feet, Looking for Alibrandi, The Sum of Us, Antartica (IMAX), All Saints, Sea Patrol, Koala Brothers (more at http://www.imdb.com/company/co0041780/). We are now building clients in the video game industry and will offer significantly lower rates for our early clients in the video game industry, so as to build up our client history within the industry.

The best way to listen to our work, is to simply view one of the movies / TV series mentioned. See credits listing on the Audioloc website for more information on the services provided for each film. Alternatively please email for a digital video clip & information brochure.

Please be in touch should you require exceptional audio assets via experienced sound designers & Foley artists, at special introduction pricing.

We are always happy to take guests in to our facilities for a tour, meet the talented staff and arrange a meeting with myself and the owners behind Audioloc, sit down for a friendly chat and a cuppa.

More information at www.impactgameaudio.com

"The film industry contains resources which should be leveraged"

Kind regards,
Jay Taylor
jay@impactgameaudio.com

5 comments

by NathanRunge on Sat, 06/02/2010 - 11:39am

Just thought I should point out your page currently informs you that you should update your URL.

by Anonymous on Thu, 18/02/2010 - 1:53am

.. that you didn't film my talk at GCAP 09 on this very same topic Souri. :)

It's ok - I know you can't be -everywhere- ;)

Alex Ringis
www.alexringis.com

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by souri on Fri, 19/02/2010 - 12:29am

Sorry mate, I wish I could have! I can't remember what else was on at the same time, but it conflicted with your session, unfortunately. I wanted to get as much of a variety of presentations as I could, and for a music related session, I think I already had or planned to capture the The Interactive Soundscapes of ‘de Blob’ talk with John Guscott.

by Anonymous on Fri, 19/02/2010 - 11:08am

Alex your talk was brilliant, I should put include your name when quoting you :D

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by jayktaylor on Fri, 19/02/2010 - 11:13am

Hope things are well Alex!

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tsumea 2012 - Australian and New Zealand game development.