Media

Video of the moment

Cube and Star (A Love Story) - Video #2

The blog vaguely referenced in the video: http://blog.dopplerinteractive.com/2013/03/dev-blog-3-cube-and-star-love...

Kicking out the jams in terms of blogging and update frequency.

A prototype developed with the Unity game engine and a lot of love.

A new update video - demonstrating some semi-pseudo-quasi intelligent entities painting a monochrome world, some trees that bounce like rubber, and some floating angry pyramids.

What else could it be?

Ball of Woe: http://www.ballofwoe.com
Twitter:...

Media

http://www.tsumea.com/media/tale-of-tales-polishing-the-prototype
Tale Of Tales "Polishing the Prototype"
http://www.tsumea.com/media/mike-bithell-story-and-gameplay
Mike Bithell - 'Story and Gameplay'
http://www.tsumea.com/media/faceslap
FaceSlap
http://www.tsumea.com/media/dive-meet-the-team
Dive - Meet the team
http://www.tsumea.com/media/zvra-dev-demo
ZVRA Dev Demo
http://www.tsumea.com/media/startup-cribs-limerocket-part-1
Startup Cribs @ LimeRocket - Part 1
http://www.tsumea.com/media/grapple-knight-kickstarter-video-2-adventure-knight-poster
Grapple Knight Kickstarter Video 2: Adventure Knight Poster
http://www.tsumea.com/media/sean-edwards-from-shovsoft-on-lunar-flight-oculus-rift
Sean Edwards From Shovsoft On Lunar Flight & Oculus Rift
http://www.tsumea.com/media/kamil-speaking-about-legacy-of-barubash-and-android-development-at-polytechnic-west
Kamil Speaking about Legacy of Barubash and Android Development at Polytechnic West
http://www.tsumea.com/media/sheattack-discusses-ps4vitawii-u-development-why-android-cactus-wont-be-on-xbox-one
SheAttack Discusses PS4/Vita/Wii U Development, Why Android Cactus Won't be on Xbox One
http://www.tsumea.com/media/satellite-reign-animation-pipeline
Satellite Reign - Animation Pipeline
http://www.tsumea.com/media/elevator-pitch-hand-of-fate
Elevator Pitch - Hand of Fate
http://www.tsumea.com/media/good-game-feature-aussie-indie-developers-tx-240913
Good Game Feature - Aussie Indie Developers - TX: 24/09/13
http://www.tsumea.com/media/time-lapse
Time Lapse
http://www.tsumea.com/media/indie-developers-at-paxaus
Indie Developers at PAXAus
http://www.tsumea.com/media/the-binary-mill-at-pax-2013
The Binary Mill at PAX 2013
http://www.tsumea.com/media/chris-avellone-talks-about-indies
Chris Avellone talks about indies
http://www.tsumea.com/media/a-chat-with-luke-muscat-from-halfbrick
A chat with Luke Muscat from Halfbrick
http://www.tsumea.com/media/halfbrick-at-pax-aus-2013
Halfbrick at PAX Aus 2013!
http://www.tsumea.com/media/david-helgason-part-1-indie-games-and-art
David Helgason: Part 1 - Indie Games and Art