http://www.impromptugames.com, http://www.joewintergreen.com, @joewintergreen A fire propagation system, similar that found in the Far Cry series, created entirely in Blueprint, hopefully on the Marketplace soon. Fire can spread realistically across staticmeshes, landscapes and BSP.
-Creates grids of burnable FireCells according to your specifications
-Fire spreads realistically across cells, influenced by wind and parameters you set
-FireSettingsVolumes dictate fire behaviour, or inhibit fire, per-area
-Easily set up limitless fire-related behaviours on your own actors...