3D Artist Generalist

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JOBS! - Grease Monkey Games (formally League of Monkeys) is located in Fitzroy North, Melbourne. We are looking for skilled and enthusiastic applicants to work on updates for our mobile game Torque Burnout. Unfortunately these positions for onsite at our studio in North Fitzroy only.

To apply, email info@GreaseMonkeyGames.com with “Applicant” in the subject line, followed by the job you are applying for.
Please note that due to the quantity of applicants only successful applicants will be replied to.
Applications for both roles close 20th September.

Unity Developer
We’re looking for an experienced developer to take over adding new features, improving performance and squashing bugs in Torque Burnout.

Requirements:
– Experience with C#.
– Experience with Unity.
– Have effective time management skills.
– Have the ability to perform tasks efficiently.
– Experience with mobile app development.
– Experience releasing apps on the Play Store and App Store.
– Experience implementing and working with plugins/SDK's.
– 2+ years experience working in games.

Preferences:
– Experience with server side code.

3D Artist Generalist
As a member of our team is moving projects within the company, Grease Monkey Games is looking for an experienced 3D generalist to take over the production of art assets for Torque Burnout, including, but not limited to, vehicles, engines, racetracks and promotional artwork.

Requirements:
– Modelling high and low poly hard surface objects.
– Experience texturing/baking assets in Substance painter.
– Experience with 3ds max or Maya.
– Experience with Unity.
– Have effective time management skills.
– Have the ability to perform tasks efficiently.

Preferences:
– Basic rigging and animation skills.
– Experience modelling vehicles.
– Experience with Photoshop.
– Experience with lighting, rendering and compositing.
– Experience with VRay.
– Experience with Shader Forge, Amplify or other node based shader editor.
– Experience with game asset creation.