Contract 3D Environment Artist (Real time) Brisbane

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We have a lot of work coming up over the next few weeks and are looking to source some contract 3d artist's.

Job details: 3D Artist (Generalist) - Contract


  • Create high quality, accurate low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
  • Required to create assets that fit within polygon and memory budgets based on current generation game technology.
  • Work efficiently within a team or independently/remotely and deliver tasks on time.
  • Take direction and work closely with Art team lead.


  • 3+ Years professional experience working within a game development or equivalent industry role.
  • Advanced skills in 3D Studio Max or any other high end 3D modelling software.
  • Must be highly proficient using Adobe Photoshop for texture creation and some graphic design work.
  • General knowledge of Adobe Premiere or Adobe After Effects for basic post-production work.
  • Experience working with a variety of game engines and a thorough understanding of the exporting process.
  • Ability to work well under pressure and within tight deadlines.
  • Possess the ability to quickly learn and adapt to Art production pipelines
  • Excellent communication, interpersonal and organizational skills
  • Talented and self motivated with a willingness to learn.
  • Portfolio demonstrating your best and most recent work.
  • Art related degree and/or comparable professional experience a bonus

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