Junior to Mid level 3D artists

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Real Serious Games was established in 2009 and has completed over 200 projects in health, infrastructure, mining, environmental, and social industries.
We specialise in using cutting edge technologies to deliver our clients vision over a multitude of varying media outputs such as; virtual reality, 3D real time environments, film, video, web and print.

If this kind of work sounds interesting to you and you have the required skillsets and qualifications, we'd love to hear from you.

Job Title: Junior 3D Artist

Responsibilities:

•Create high quality, accurate low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
•create assets that fit within polygon and memory budgets based on current generation game technology.
•Work efficiently within a team and independently while delivering tasks on time.
•Take direction and work closely with Art team lead.

Requirements:

• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organisational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Please note: only successful candidates will be contacted

Job Title: Mid level 3D Artist

Responsibilities:

• Create high quality, accurate high and low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
• Create assets that fit within polygon and memory budgets based on current generation game technology.
• Work efficiently within a team or independently and deliver tasks on time.
• Take direction and work closely with Art team lead.

Requirements:

• 3+ Years professional experience working within a game development or equivalent industry role.
• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organisational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Please note, only successful candidates will be contacted

PORTFOLIO SUBMISSION:

To be considered, please include an up to date folio with high resolution examples of your work.

Email: jobs@realseriousgames.com