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  • THQ Inc. (Nasdaq:THQI - News) today announced that it has acquired Blue Tongue? Entertainment Limited. The Australia-based studio recently developed THQ's Polar Express for the PlayStation? 2 computer entertainment system, PC and Nintendo Gamecube?, and is currently developing two cross-platform releases for late 2005. "Consistent with THQ's strategic objective of utilizing internal development to improve product quality and operating margins, we are pleased to tap into the growing base of…
  • Queer Screen is seeking artists, innovators and queer storytellers working with digital media technology to submit work for exhibition within queer_pixels. queer_pixels will be held as part of the Mardi Gras Film Festival 2005, and will showcase works of interest to a queer audience from new and established digital artists and producers. Open to all genres; the work can be animated, design centered, narrative, non-narrative or experimental; can utilise CGI, digital and/or analogue images and/…
  • NEWS ITEM UPDATE: The i-give awards now have PRIZES! An n-gage is the major prize for each section .. Click on the related link below for more details... The Interactive Game Art and Virtual Environment (I-GIVE) Awards aim to promote creative exploration and innovation within the field of games and new media arts. The I-GIVE founders, truna (Jane Turner) and g! (Gavin Sade), will be hosting the awards at this year's Straight Out Of Brisbane Festival. The contemporary interest in games points to…
  • Academy of Interactive Entertainment in Canberra is hosting its 1st ever Games Launch. On display will be two games completed by the second year Diploma of Games students: Roach Rage - a single / multiplayer bug racing game Crescent Moon - a turn-based strategy game On the night, there will be competitions to join, prizes to give away, and refreshments on hand. AIE Canberra cordially invites you to drop by, join in the fun, and meet the teams behind Roach Rage and Crescent Moon. Date: November…
  • A spouse of an Electronic Arts employee has written a LiveJournal entry on the inexcusable labour practises over at the game development/publishing giant. It seems Electronic Arts, a company that is definately not strapped for cash, are overworking their employees with extended and artificial crunch time schedules (with 'real' crunch times averaging eighty-five hours a week), and providing no compensation or sick leave. Amazingly, EA are looking into getting the end-of-project holiday benefit…
  • OnGameNet Pty Ltd recently launched Ragnarok in the Australian and New Zealand market, a MMORPG made in Korea that has 28 million players worldwide. Gamenews.com.au recently interviewed Andrew Wang from the company to find out more. In the 2 months since launch, OnGameNet have 3000 users on at once in peak times. See www.gamenews.com.au for the article.
  • ACMI HALO 2 Tournament Be part of the first ever Xbox Australian Halo 2 Tournament Sunday 14 November - 11am - 5pm - ACMI Screen Pit Team play - Register as Teams of Four First 16 teams to register are eligible Elimination tournament. 4 man teams (subs are allowed). Round of 16 - Single Bomb Assault on Burial Mounds Quarter Final - 3 Plots Territories on Lockout Semi Final - Team Ball on Ivory Tower 3rd Place playoff - Classic Team Slayer on Coagulation Grand Final - Best of 3 games 1st Game…
  • Submitted by Karl Cizakowsky Ratbag is Australia?s leading game developer, having established a worldwide reputation for creative innovation and quality in the rapidly growing interactive games industry. Currently we have teams developing for PS2 and Xbox and a dedicated R&D team. Due to continued growth Ratbag is now seeking Level Designers. We are looking for motivated, multi-skilled professionals who have the following essential skills, and can provide samples of their work: - Written…
  • Thanks to Tim Richards for letting us know that the latest Games Developer Association of Australia (GDAA) newsletter is out! The latest GDAA newsletter has been released and has news on the business and project management program for the game industry, an exclusive on the new Brisbane based Electronic Games Investment Fund Ltd, a mention about a January conference called Open Content Licensing: Cultivating the Creative Commons, a quick review of the new Elsevier book The Focal Easy Guide to…
  • An invitation to those who want to break into the games industry? pass it on: We are pleased to announce an outreach event with the Greater Brisbane IGDA chapter! ================================= Pass this on ================================= Contagion power! Please forward this message to others who are in the game development industry or who seek to become game developers. Because this IGDA chapter is strictly against poaching practices, we hope you feel safe sending this invitation to…