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WIP: Warhammer 40K Tan

This is a Warhammer 40K Tank ive been working on recently its Mine/Warhammer 40K Design it is a WIP but any suggestions would be helpful indeed [:)]

[img]http://www.sumea.com.au/forum/attached/Bob_Lives_Here/20041112173913_Ne…]

Submitted by Wizenedoldman on Sun, 14/11/04 - 12:26 PM Permalink

Nice tight model, nothing to crit there, what stands out the most for me is the texture on the turret of the tank, it looks like just a flat plain purple for the most part and really detracts from the rest of the work which is actually quite decent. Also, near where the barrel joins the turret there appears to be some skewing of the texture, probably just need to tweak up your UV's a little.

Actually, looking at your poly count and the model I'd say with a bit more effort you could easily pull that down to 1000. Start by reducing the count in your gun barrels, you can save heaps there with little reduction in your silhouette.

Good luck with it.

Submitted by Kalescent on Sun, 14/11/04 - 2:03 PM Permalink

Great Start! [:D]

I think the entire texture could do with a few more detail passes - The metal needs some depth and a more gritty look to it overall. What youve got there is fine for a base layer - now get into refining some metallic details into the surface and then hit it again with rust / blood / dirt etc.

Agree with Wiz about the polycount you could easily strip that back to 1000 tris.

Submitted by Bob Lives Here on Tue, 16/11/04 - 5:06 AM Permalink

Thanks alot for your feedback it helps alot and will proably get me to actually finsh it and not get to dishartend. I stared going over it with the metal and detail a little bit ago and will get bac onto it after i finish on the "Roach-Rage" game [:)]
Ther is also a few more pics of it on the main sumea page http://www.sumea.com.au/sprofilepic.asp?pic=305_NealeMurray1.jpg&news=1… if you find the tank there it has a back and front view aswell [:D]

This is a Warhammer 40K Tank ive been working on recently its Mine/Warhammer 40K Design it is a WIP but any suggestions would be helpful indeed [:)]

[img]http://www.sumea.com.au/forum/attached/Bob_Lives_Here/20041112173913_Ne…]


Submitted by Wizenedoldman on Sun, 14/11/04 - 12:26 PM Permalink

Nice tight model, nothing to crit there, what stands out the most for me is the texture on the turret of the tank, it looks like just a flat plain purple for the most part and really detracts from the rest of the work which is actually quite decent. Also, near where the barrel joins the turret there appears to be some skewing of the texture, probably just need to tweak up your UV's a little.

Actually, looking at your poly count and the model I'd say with a bit more effort you could easily pull that down to 1000. Start by reducing the count in your gun barrels, you can save heaps there with little reduction in your silhouette.

Good luck with it.

Submitted by Kalescent on Sun, 14/11/04 - 2:03 PM Permalink

Great Start! [:D]

I think the entire texture could do with a few more detail passes - The metal needs some depth and a more gritty look to it overall. What youve got there is fine for a base layer - now get into refining some metallic details into the surface and then hit it again with rust / blood / dirt etc.

Agree with Wiz about the polycount you could easily strip that back to 1000 tris.

Submitted by Bob Lives Here on Tue, 16/11/04 - 5:06 AM Permalink

Thanks alot for your feedback it helps alot and will proably get me to actually finsh it and not get to dishartend. I stared going over it with the metal and detail a little bit ago and will get bac onto it after i finish on the "Roach-Rage" game [:)]
Ther is also a few more pics of it on the main sumea page http://www.sumea.com.au/sprofilepic.asp?pic=305_NealeMurray1.jpg&news=1… if you find the tank there it has a back and front view aswell [:D]