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Deep Exploration

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Is anyone else using this program? I love it!... some useful things I've noticed..

It'll view PSDs as textures for models.. if you work with layers a lot, this is GREAT.. just save in photoshop, click DE and the texture updates straight away.. Photoshop and Deep Exploration, that's all you need open for texturing work :)..(Photoshop + 3ds max = lotsssa memory required).. other things I like - say your texture needs to be rotated so you can paint other parts the right way up... DE let's you rotate skins in the program. That's just darn handy.. Plus it's a great model viewer - so many different lighting effects, and modes..
Oh, and since I have an Nvidia card, I have an option to see it with an environmental effect.. groovy. [:)] .. Once you're done skinning, you can use it to check out your animations as well..

Programmers will find it usefull too - you can export it to so many different formats etc.. ok, I shut up now. [:)] I'm not affiliated in any way with Right Hemisphere, btw.

Submitted by souri on Wed, 26/02/03 - 10:14 AM Permalink

So yeh, I'm curious as to what your workflow is when you skin.. what do you use?

Submitted by Pantmonger on Wed, 26/02/03 - 10:40 PM Permalink

When I shin I use Adobie PhotoShop and thats it, I just update a lot to make sure I am putting thing is the right positions, (I draw guides for things like biceps etc, make sur they are in the right pos and texture away)

Pantmonger

Submitted by animal on Thu, 06/03/03 - 7:44 AM Permalink

hi,

I was wondering how you get deep paint, costs and stuff cos i'm getting into modelling and skinning and one of the most annying problems i have right know is previewing my model so i can look for seams etc.

thanks
animal

Submitted by animal on Sat, 08/03/03 - 4:20 AM Permalink

yeah your right i did mean deep exploration, i was just wondering about cost etc, i looked at the site and you can get the demo. Do you know its limits (ie no savingexporting or if it's only a 30 day trial only) cos i wont get the demo if it's just a waste of time.

unless that it you bought it and have no idea about that stuff.

thanks souri
animal

Submitted by souri on Sun, 09/03/03 - 2:49 PM Permalink

Nah, I didn't buy it.. Deep Exploration costs $249 (US).. you can do the conversion back to NZ dollars.. [:)] I think it was around $499. The demo is fully functional for 30 days, and I think once the trial runs out, you can't do batch conversions (or any conversions for that matter).. Hopefully it'll still be handy as a model viewer..

Posted by souri on
Forum

Is anyone else using this program? I love it!... some useful things I've noticed..

It'll view PSDs as textures for models.. if you work with layers a lot, this is GREAT.. just save in photoshop, click DE and the texture updates straight away.. Photoshop and Deep Exploration, that's all you need open for texturing work :)..(Photoshop + 3ds max = lotsssa memory required).. other things I like - say your texture needs to be rotated so you can paint other parts the right way up... DE let's you rotate skins in the program. That's just darn handy.. Plus it's a great model viewer - so many different lighting effects, and modes..
Oh, and since I have an Nvidia card, I have an option to see it with an environmental effect.. groovy. [:)] .. Once you're done skinning, you can use it to check out your animations as well..

Programmers will find it usefull too - you can export it to so many different formats etc.. ok, I shut up now. [:)] I'm not affiliated in any way with Right Hemisphere, btw.


Submitted by souri on Wed, 26/02/03 - 10:14 AM Permalink

So yeh, I'm curious as to what your workflow is when you skin.. what do you use?

Submitted by Pantmonger on Wed, 26/02/03 - 10:40 PM Permalink

When I shin I use Adobie PhotoShop and thats it, I just update a lot to make sure I am putting thing is the right positions, (I draw guides for things like biceps etc, make sur they are in the right pos and texture away)

Pantmonger

Submitted by animal on Thu, 06/03/03 - 7:44 AM Permalink

hi,

I was wondering how you get deep paint, costs and stuff cos i'm getting into modelling and skinning and one of the most annying problems i have right know is previewing my model so i can look for seams etc.

thanks
animal

Submitted by animal on Sat, 08/03/03 - 4:20 AM Permalink

yeah your right i did mean deep exploration, i was just wondering about cost etc, i looked at the site and you can get the demo. Do you know its limits (ie no savingexporting or if it's only a 30 day trial only) cos i wont get the demo if it's just a waste of time.

unless that it you bought it and have no idea about that stuff.

thanks souri
animal

Submitted by souri on Sun, 09/03/03 - 2:49 PM Permalink

Nah, I didn't buy it.. Deep Exploration costs $249 (US).. you can do the conversion back to NZ dollars.. [:)] I think it was around $499. The demo is fully functional for 30 days, and I think once the trial runs out, you can't do batch conversions (or any conversions for that matter).. Hopefully it'll still be handy as a model viewer..