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Character: Rifleman

Submitted by metro3d on

Hi, gang!

Just need some comments from game gooroos [;)]
Please take a look at my recent low-poly character.
That is rifleman from WarCraft III, hope you already recognized him.
So suggestions are welcome.

[img]http://www.metro3d.narod.ru/pics/RifleManAll01.jpg[/img]

Best regards.
metro3d
http://www.metro3d.narod.ru

Submitted by Malus on Wed, 27/08/03 - 3:52 AM Permalink

Excellent work, I love that guy when I first saw the concept!

Submitted by Pantmonger on Wed, 27/08/03 - 5:36 PM Permalink

Nice, Definitely has that Warcarft 3 style to it. Very funky stuff.
A couple of crits from me are:
There is a lot of black on the texture map a lot of wasted space, there is a chunk of stuff on that map that could have been mirrored. (example the leg.)
The thumb appears to go to a point which looks a little wrong.

The only other thing is you have not included a poly count, textue map size and wire frames, these things are important if you want good feed back. What I mean is the model would be a good 1000 poly model but a crap 10000 poly one.

All in all great stuff.
Pantmonger

Submitted by inglis on Wed, 27/08/03 - 10:57 PM Permalink

image isnt showing up

Submitted by Pantmonger on Thu, 28/08/03 - 2:27 AM Permalink

inglis- If you right click go to properties and cut and paste the url you can go see the image (it is worth it)

Pantmogner

Submitted by inglis on Thu, 28/08/03 - 2:54 AM Permalink

impressive work.
i recognise that concept art there from the art of warcraft book.

Submitted by metro3d on Thu, 28/08/03 - 3:08 AM Permalink

Hi guys!

Pantmonger - thanks for comments!
The polycount is 1505 triangles.
One texture 512x512.

Here are links to wireshade pics:

http://www.metro3d.narod.ru/pics/RMwireF.jpg
http://www.metro3d.narod.ru/pics/RMwireB.jpg

and link to finished model
http://www.metro3d.narod.ru/pics/RifleManAll01.jpg

That is my favorit character from WIII, however in Frozen Tron I got another one - Spell Breaker. Maybe I'll make him too when I'll have free time enough.

Submitted by rezn0r on Thu, 28/08/03 - 6:07 AM Permalink

My crit is that he doesn't have big bushy eyebrows!

Good work.

Scott.

Submitted by Makk on Thu, 28/08/03 - 10:41 PM Permalink

Good work overall. You achieved the look from the concept very well.

Suggestions would include improving his thumb, it looks really blocky and low poly for 1505 poly model.
Also there is a fair bit of strong black on the skin as well as bright dodge tool highlights (for example on his boots and leather).

I had a look at your website, very impressive stuff [:)]

Submitted by metro3d on Fri, 29/08/03 - 3:28 AM Permalink

Hi guys!

rezn0r - Hey man, You got a great eye! Thank You for a good prompt !
I don't understend how I can forget to draw his eyebrows [^]

Makk - Your suggestions are very useful, thank You! I'll try to improve this guy as soon as I'll have a time. And thank You for visiting my website. I always happy to get guests there [;)]
By the way I am going to update it soon with new characters from my recent project. So everybody welcome there at any time.

Best regards.
metro3d
http://www.metro3d.narod.ru/

Submitted by Ninja on Fri, 29/08/03 - 7:18 PM Permalink

That is awesome work you got there metro even on your website [:)] its good to see someone abroad showing their stuff here in sumea. You are quite a good low poly modeller.

Keep up the good work [:)]

chris...

Posted by metro3d on

Hi, gang!

Just need some comments from game gooroos [;)]
Please take a look at my recent low-poly character.
That is rifleman from WarCraft III, hope you already recognized him.
So suggestions are welcome.

[img]http://www.metro3d.narod.ru/pics/RifleManAll01.jpg[/img]

Best regards.
metro3d
http://www.metro3d.narod.ru


Submitted by Malus on Wed, 27/08/03 - 3:52 AM Permalink

Excellent work, I love that guy when I first saw the concept!

Submitted by Pantmonger on Wed, 27/08/03 - 5:36 PM Permalink

Nice, Definitely has that Warcarft 3 style to it. Very funky stuff.
A couple of crits from me are:
There is a lot of black on the texture map a lot of wasted space, there is a chunk of stuff on that map that could have been mirrored. (example the leg.)
The thumb appears to go to a point which looks a little wrong.

The only other thing is you have not included a poly count, textue map size and wire frames, these things are important if you want good feed back. What I mean is the model would be a good 1000 poly model but a crap 10000 poly one.

All in all great stuff.
Pantmonger

Submitted by inglis on Wed, 27/08/03 - 10:57 PM Permalink

image isnt showing up

Submitted by Pantmonger on Thu, 28/08/03 - 2:27 AM Permalink

inglis- If you right click go to properties and cut and paste the url you can go see the image (it is worth it)

Pantmogner

Submitted by inglis on Thu, 28/08/03 - 2:54 AM Permalink

impressive work.
i recognise that concept art there from the art of warcraft book.

Submitted by metro3d on Thu, 28/08/03 - 3:08 AM Permalink

Hi guys!

Pantmonger - thanks for comments!
The polycount is 1505 triangles.
One texture 512x512.

Here are links to wireshade pics:

http://www.metro3d.narod.ru/pics/RMwireF.jpg
http://www.metro3d.narod.ru/pics/RMwireB.jpg

and link to finished model
http://www.metro3d.narod.ru/pics/RifleManAll01.jpg

That is my favorit character from WIII, however in Frozen Tron I got another one - Spell Breaker. Maybe I'll make him too when I'll have free time enough.

Submitted by rezn0r on Thu, 28/08/03 - 6:07 AM Permalink

My crit is that he doesn't have big bushy eyebrows!

Good work.

Scott.

Submitted by Makk on Thu, 28/08/03 - 10:41 PM Permalink

Good work overall. You achieved the look from the concept very well.

Suggestions would include improving his thumb, it looks really blocky and low poly for 1505 poly model.
Also there is a fair bit of strong black on the skin as well as bright dodge tool highlights (for example on his boots and leather).

I had a look at your website, very impressive stuff [:)]

Submitted by metro3d on Fri, 29/08/03 - 3:28 AM Permalink

Hi guys!

rezn0r - Hey man, You got a great eye! Thank You for a good prompt !
I don't understend how I can forget to draw his eyebrows [^]

Makk - Your suggestions are very useful, thank You! I'll try to improve this guy as soon as I'll have a time. And thank You for visiting my website. I always happy to get guests there [;)]
By the way I am going to update it soon with new characters from my recent project. So everybody welcome there at any time.

Best regards.
metro3d
http://www.metro3d.narod.ru/

Submitted by Ninja on Fri, 29/08/03 - 7:18 PM Permalink

That is awesome work you got there metro even on your website [:)] its good to see someone abroad showing their stuff here in sumea. You are quite a good low poly modeller.

Keep up the good work [:)]

chris...