I had a lot of fun at Rush Digital, developing games for iPhone. There's are some shots from the games I worked on. I did all the 3D work for these games.
I love guns what can I say,
Made this for fun, real time screen grab.
Also made a low res version for fun.
The high res one is 2000 tris, the low res is 350 tris.
Has a fully working action and also a removable magazine.
Full res can be seen here http://mikeclephane.com/images/tommy.png
Available for freelance: http://www.mikeclephane.com/
A tank I made in my spare time for the Goldeneye Source mod.
Baked from high resolution mesh.
My Final Assignment for AIE 1st year art (mid. intake.)
I've finally finished my latest character. Done in Zbrush and Maya. Just done for a folio piece. About 22K tri's.
I used zbrush 4 and Cinema4d 12 to make this, thanks for looking :)
Surfer Dude made in zbrush
Quick sculpt made in Zbrush. Final render in Marmoset engine!
Built and textured according to the clients plans and material schedule