ABOUT MODERN STORYTELLER
Modern Storyteller is an award-winning game studio based in Melbourne, Australia. We’re lean but ambitious. Nick Pearce, our Managing Director, is an award-winning screenwriter and game developer. Before founding the studio, Nick worked as a legal and strategy advisor to a multi-billion dollar tech company. Alex Goss, our Technical Lead, is a wizard software engineer and game developer. Before joining our team, he helped create the award-winning Earthlight VR, a Virtual Reality spacewalk experience made in consultation with NASA.
ABOUT MODERN STORYTELLER
If you recently graduated in a software engineering or a games programming tertiary course with a talent for Unity/C#, we have some exciting opportunities to break into the games industry!
Mode is seeking an Animator to work with us to work on an upcoming game title and to help us to create amazing games for mobile and desktop platforms. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.
We are seeking an Animator to work with us to work on an upcoming game titles and to help us to create amazing games for mobile and desktop platforms for our clients. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in game elements for games.
At Lamplight Forest we are pioneering new forms of musical and narrative gameplay. We are seeking open-minded, positive, adaptable and creative applicants to work on our musical adventure game Pallas of Vines.
This is remote work-for-hire. Australian residents are preferred (for timezone convenience) but applications from other countries will also be considered.
Artist required to design, art, build and animate our mobile game UI in unity. Basic UI exists but we’re looking for someone with experience and know how to take it to the next level.
Immediate start for 2-3 weeks contract work and rate on negotiation. Work from home via sourcetree and unity basic is all you need.
Senior 3D Artist
We are seeking a 3D artist for a full-time or part-time contract role to produce content and animations for mobile and desktop games. The artist must have experience with creating predominantly 3D content for the game engine Unity 3D with a focus on production of high quality assets for making fun games.
Lamplight Forest is seeking remote work-for-hire programmer, primarily for gameplay, physics and camera work.
Must be an expert in:
• character controllers
• 3rd person cameras
• rigidbody physics
• Unity C#
Send CV and portfolio (if relevant) to:
Lamplight Forest is seeking an experienced 3D character artist for remote work-for-hire on our musical adventure game Pallas of Vines.
What we're looking for:
• A strong and diverse portfolio of 3D characters is essential
• Must be highly proficient at working from 2D concept drawings
• Portfolio ideally includes experience with stylized characters
Send your portfolio and resume to: