GDAA 2009 Annual Awards Dinner, Crown Towers
- Hosted by ABC TV’s Good Game Stephanie “Hex” Bendixsen and Steven “Bajo” O’Donnell
What I Hate About Video Games: A Critic’s Perspective
Chaired by David Hewitt
Chaired by Tony Reed
featuring: - Bob Loya, Activision - Derek Proud, THQ - Graham Edelsten, N3V
How Heroes Over Europe, the sequel to Heroes of the Pacific, blew its budget, slipped 18 months and sank a company
- Justin Halliday
Weapons of Mass Construction: Art Procedural Content Generation
- Mark Flanagan, The Academy of Interactive Entertainment
Game Connect 09: Pants off! My Journey to Indiehood
- Farbs
CEO Panel: The State of Australian Game Industry
Chaired by Tom Crago, GDAA featuring
- Shainiel Deo, Halfbrick Studios - Kevin Chan, Blue Tongue - Rob Murray, Firemint
No Point Re-inventing the Wheel. How to Make the Most of Middleware
Chaired by Mark Flanagan, AIE featuring :
- Jay Wilbur, Epic Games - Brian Waddle, Image Metrics - Tim Mowrer, Havok
Keynote speaker, David Jaffe: Eat Sleep Play
Conference opening by Game Developers' Association of Australia President, Tom Crago, followed by international keynote speaker, Tim Stellmach.
Tim Stellmach - Vicarious Visions