Bring your imagination and graphics programming talent to life in the world's largest CAVE2TM visualisation facility at Monash University, Clayton campus.
Senior Game Designer
Key position on one of our most well known games
Excellent career prospects, growing studio
Subsidised health and wellness schemes
Electronic Arts' Firemonkeys Studio in Melbourne, Australia is highly regarded throughout the industry as a leader in delivering high quality, engaging games on mobile. We are constantly evolving our live service games and are pushing the limits on what is possible on mobile with our new products.
Millipede is an award-winning mobile, education and game development in Australia, with over 10 years’ experience and over 100 million app downloads globally. We create beautiful mobile experiences that make people learn, laugh and tap play one more time.
We are looking for a freelance mobile developer (Xamarin/C#/Unity) to start immediately, however we are also needing to fill out our dev roster - so if you can't start straight away, but have the skills we require, please do get in touch.
I am reaching out to someone who may be able to assist in animation for a new start up with AR and Hololens.
I am a 3D body scanner with 80 dslr cameras.
I am looking to possibly acquiring a Perception Neuron rig for mocap.
I am wanting to animate facial and body scans.
Skills with Maya, Z-Brush and Unity are preferred.
Reporting to the IT Program Manager, the 6 month contract of Unity Graphic Artist will do the following:
• Work with a team to produce an exciting new Unity application in the AFL tactical space
• Produce high end 2D and 3D graphic assets
• Enhance the current visual assets within the product
• Develop and integrate existing and new data driven UI components
3-4 week contract, Full-time
- VR / Unity tech
- Melbourne based (Fitzroy)
We are a creative technology agency based in based in Melbourne. We work with all types of technologies, and for this particular contract you'll be exploring the world of VR using the HTC Vive headset. The VR experience revolves around 3 - 4 pieces of pre-recorded 360 degree footage whereby participants can experience different locations by navigating a menu with the Vive hand controllers.
Electronic Arts’ Firemonkeys Studio in Melbourne, Australia is highly regarded throughout the industry as a leader in delivering high quality, engaging games on iOS and Android. We release new meaningful updates on a regular basis for our live mobile games such as Real Racing 3, The Sims FreePlay, Need for Speed, and more.
We are seeking a junior 3D artist to produce content and animations for mobile and desktop games. The artist must have experience with creating predominantly 3D content for the game engine Unity 3D with a focus on production of high quality and efficient assets for developing fun and fantastic games at Mode.
APPLICATIONS NOW CLOSED
- 6 month contract, Full-time
- Tools/engine programmer
- AR/VR tech
JigSpace is a platform for creating and sharing interactive, 3D knowledge, based in Melbourne, and working heavily in AR and VR. We went through the Boost.VC accelerator, raised money from investors in Silicon Valley, and we’re on our way to doing big things. Check out our website, JigSpace, and these two links to get a better idea!
About Zero Latency
Zero Latency is the world’s first free-roam virtual reality company and is at the forefront of a massively growing industry which is predicted to hit multi-billion dollar status by 2017.
Started in 2013, has taken Melbourne and Tokyo by storm with raving reviews and was recently featured in Fast Company’s Top 10 Most Innovative Gaming Companies of 2016. We are expanding worldwide and need to bolster our talent content team.
The role and you