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Red Tribe

Particle FXs in Unity

Submitted by cmlibra on Fri, 27/01/2012 - 1:01pm

We're looking for a unity visual FXs specialist for a short term contract that has the potential to grow into a long term position.

The ideal candidate would have detailed knowledge and experience working with the unity particle system to create visual FXs. Both scripting and art are required.

Please send your job request to chris@redtribe.com

Animators & Level Builders (designers) wanted for Red Tribe

Submitted by cmlibra on Fri, 02/12/2011 - 2:54pm

Redtribe is looking for highly talented, seasoned Game Animators and Level Builders.

Animation:
At this stage we're hiring experienced game animators that understand the nuances of animating for gameplay. If you're a fan of RPGs, love superheroes and you're an extraordinary animator, we would like to hear from you. An interest in fighting, fighting games, manga art styles, etc. would be advantageous. We're really looking for animators that understand game mechanics and interactions and can work closely with the programming team to create the desired result.

Unity 3D programmers and animators for Redtribe

Submitted by cmlibra on Tue, 18/10/2011 - 5:02pm

We're looking to see if there are any experienced Unity 3D programmers out there that might be looking to join a new team for a 360, PS3 game. We're still in the process of signing up the project, but it's looking very good and might start this month or next month. We need to find out whose available, what level of experience they have and salary expectations. The contract would be for 12 months and is based in Melbourne Australia.

Ideally we're looking for seasoned game development professionals with extensive Unity 3D experience (C#), and a few game titles under their belts.

Sound Designer Needed for Red Tribe

Submitted by cmlibra on Wed, 15/06/2011 - 4:14pm

Redtribe is looking for a talented sound designer to help create sound FX for a small iPad game.
The job isn't very big, but we need quality. We have a specification for the sound required, and we will need a quote.

Redtribe Industry Cluster

Submitted by souri on Thu, 14/01/2010 - 1:25pm

Redtribe is now providing space for use as a shared environment for like-minded small and/or start-up teams in the creative industries. The space is flexible depending on your needs. The space is ideal for computer game development and is offered primarily to the Australian game development community.

Senior Artist position available at Redtribe

Submitted by souri on Tue, 10/03/2009 - 11:48pm

Redtribe are seeking an experienced and highly-motivated 3D artist to work in a senior position on exciting new console game development projects. Ideally the applicant will be multi-skilled, though expertise in environment creation is preferred but non-essential.

Applications Programmer for Red Tribe

Submitted by souri on Mon, 25/08/2008 - 5:59am

Redtribe is looking for a game application programmer to work on an exciting unannounced game based on our own original IP. The ideal candidate would have at least 2 years' professional software development experience.

The position reports directly Lead Game Programmer

General Duties:

Red Tribe chooses Gamebryo Engine

Submitted by souri on Fri, 15/08/2008 - 3:13am

Snuggled in a press release by Game engine company, Emergent, on the 50 new license deals for their cross-platform engine called Gamebryo is a small mention of Melbourne game developer, Red Tribe. It's always interesting to see what engines local developers choose for their games, some take on the task of building the tools and engine in-house, while others choose popuar middleware solutions like the Unreal engine and Renderware (well, in the past, anyway).

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