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Gamebook Adventures on Android!

Submitted by tsumea on Sat, 31/03/2012 - 12:30pm
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We are releasing the entire Gamebook Adventures series on Android! First in line is our initial book: An Assassin in Orlandes! Get it on Google Play now! https://play.google.com/store/apps/details?id=au.com.tinmangames.gameboo....

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Gamebook Adventures 8: Infinite Universe
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Tuesday, 28 February 2012

An interactive science-fiction adventure! It's a book. It's a game. It's an RPG. It's a Gamebook Adventure!

** YOU DO NOT NEED TO HAVE READ ANY OF THE PREVIOUS GAMEBOOK ADVENTURES IN ORDER TO READ INFINITE UNIVERSE **

The eighth gamebook in the the critically acclaimed interactive e-book series in which YOU, the reader, control the direction of the story! Along with a realistic dice system to fight creatures and use skills, a fantastic new story and beautiful artwork, Infinite Universe will literally take you to another world, giving you many hours of gamebook adventuring!

"In the fourth millennium, the Mandellian Empire of the Tau Ceti system is at war with the rebel army known as DWORF. And lucky you have been chosen for a dangerous solo mission to kill or capture the rebel leader, through mind-bending loops of time and space. But wait a minute. Just who are you anyway? And how did you even get here? Such secrets you must uncover if you are to unlock your destiny..."

•An all new sci-fi epic set within an all new universe! Our largest GA title yet!
•Includes all the interactive reading and gameplay features found in the previous Gamebook Adventures titles, including an authentic e-book experience, realistic 3D dice rolling, automatic character sheet management, bookmarks and achievements.
•Original story by Brewin', editor of the first four Gamebook Adventures titles, that has been specifically designed to take advantage of the NEW Gamebook Adventures engine.
•Beautifully illustrated in colour by Joshua Wright, with cover and menu art by Dan Maxwell.
•An exhilarating music score by Hanny Mohamed, world-renowned musician from Black Majesty.
•Read the story and be in charge of your destiny as you make the choices! Where to go? Who to trust? What to do? The choice is yours!
•Travel through times past, present and future, through far-flung worlds beyond your wildest imagination, to piece together a series of events that will amaze, amuse and entertain you!
•New battle mechanics such as ranged and vehicular combat.
•An innovative all new points-based skill system that is influenced by your own unique narrative. Choose the skills to suit your own playing style!
•Play as a male or female character!
•A detailed star map with extensive annotations.
•An expansive encyclopaedia to cover everything from stars, planets and moons, to important personalities and organisations, to technology, to tips for survival, and more!
•The first 300 sections of this gamebook are FREE! Buy each chapter seperately or the whole book in one go for a reduced price.

Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Choose Your Own Adventure, Fighting Fantasy, Sorcery, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!

Game Connect 2011: Creating a Brand From Scratch

Submitted by souri on Fri, 02/12/2011 - 1:06pm
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Neil Rennison and Ben Britten Smith -- Tin Man Games http://tinmangames.com.au

A detailed account of how Tin Man Games brought alive Gamebook Adventures and the reasons taken as to why we decided to look at a long-term approach (the long-tail) over one-off individual game developments. How important was creating a brand in this decision?

Details as to how GA was inspired by 80s gamebook series such as Choose Your Own Adventure and Fighting Fantasy, and how GA is now mentioned alongside those brands whenever digital versions of such series are mentioned in the press.

Why did we name the series Gamebook Adventures? Keeping the title simple and memorable, as well as describing exactly what the series was within the name was very important. Designing the logo. How was this important for merchandising?
Where do we see GA moving forward? What happens when we start working on licensed IPs and how we aim to continue using the GA brand. How valuable is GA?

A quick look at the perception of made-up characters. How we used the imagery of "The Tin Man" to help us reach over 2000 twitter followers in just over a year.

NEIL RENNISON - Tin Man Games
Neil comes from a background in product design. He first started out as a 3D modeler and got his first games industry break working with Razorworks in the UK on a series of racing games. Working as a freelancer for a number of years, Neil then started Fraction Studios, a game art contracting outsourcing company specialising in handheld and low-end console art asset modeling and texturing, with aimed at designing robust art pipelines for developers. Neil has worked on over 20 published games including high profile titles such as the Need For Speed series, Nascar series, Sims series and the Tiger Woods series for a variety of platforms including iPhone, DS, PSP, and Wii. In 2008, Neil moved to Melbourne and started Tin Man Games, an independent game developer and has released 10 titles on the App Store including the highly acclaimed Gamebook Adventures series. Neil has spoken many times on games industry related subjects, including 18 months part-time lecturing on an animation degree in the UK as well as partaking in numerous presentations and panels for IGDA (Midlands UK and Melbourne) and Freeplay.

BEN BRITTEN SMITH - Tin Man Games
Ben has been developing software for over 20 years, and developing apps using Cocoa on the Mac platform for over 15 years. He was the senior programmer and architect for Spydercam Aerial Camera Rigging for 8 years and won an Academy Award for technical achievement in 1995 for his work on 3d volumetric motion control. His software was used in over 40 feature films including films such as Spiderman and IronMan. He has been developing applications on the iPhone since the SDK became available. Due to the similarities between Cocoa and CocoaTouch, Ben was able to bring his 15 years of application experience in Cocoa to bear in his iPhone projects. Ben has been the senior or sole developer for over ten applications for the iPhone. In late 2009, Ben joined Tin Man Games and has since become the Technical Director, developing the Gamebook Adventures series. Ben has given many industry based presentations over the last few years to Australian education institutions as well as Freeplay in Melbourne. He is well known for his technical talks on the subject of developing using Unity.

Temple of the Spider God (Gamebook Adventures)

Submitted by tsumea on Tue, 25/10/2011 - 8:56pm
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Temple of the Spider God
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Monday, 6 February 2012

An interactive fantasy adventure! It's a book. It's a game. It's an RPG. It's a Gamebook Adventure! Please note that you do not need to have read any of the previous gamebooks in order to read and play this.

The critically acclaimed gamebook series returns with gamebook legend, Jonathan Green at the helm! Jonathan Green is best known for his work on the Fighting Fantasy series, but has also been involved with gamebooks and novels based on SW Clone Wars, Doctor Who and Warhammer 40k!

"Cesaro Cortez, a famed explorer-conquistador, set out three years ago on his last great expedition. His ships never returned to an Orlandrian port and he was feared lost until a mysterious cargo appeared recently in Miramar. The nature of this cargo will put Orlandes in jeopardy, sending you on an epic journey to find Cortez, save the country and face your darkest fear!"

"...a series of lovingly crafted and extremely well-written interactive fantasy novels. It's surprisingly engrossing stuff, the economically written narrative packing in masses of detail, while rattling out a pacey, involving story." - THE GUARDIAN

"Gamebook Adventures are fun to read -- not just because the RPG mechanic draws you in and engages you in the story, but also because the stories are good fantasy fiction. The artwork is great and there is a great deal of replayability in the application, especially when you consider the hundreds of choices that can be made and the various difficulties." - WIRED.COM

"After finally making my way through the series' newest release, I'm somewhat ashamed that I've waited so long to take the plunge..." - 148APPS

"Even though Fighting Fantasy books have nearly a 30 year lead on the recently released Gamebook Adventures, the team at Tin Man Games have put together an equally remarkable and entirely original virtual game book for the iPhone." - TOUCH ARCADE

"I was both surprised and delighted to find that An Assassin in Orlandes delivered one of the most engaging iOS gaming experiences I've had to date." - GAMEZEBO

- Includes all the interactive reading and gameplay features found in the previous Gamebook Adventures titles.
- Read the story and dictate the direction of the story! Options based on who you have met, where you have visited and what you have found.
- Battle an array of creatures from sea monsters to an army of venomous spiders. Lead a group of bandits or become a captain of a ship.
- Unique battle system using realistic 3D dice which can be rolled by shaking your iDevice.
- Lots of achievements to collect and artwork to find throughout the book. These are placed on your achievement wall.
- New Phobia skill rolls.
- Companions you meet on the adventure will now fight with you!
- Updated Orlandes Uncovered and World Map.
- Awesome artwork and music to accompany the interactive story.

Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Choose Your Own Adventure, Fighting Fantasy, Sorcery, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!

Gamebook Adventures 6: The Wizard from Tarnath Tor

Submitted by tsumea on Sat, 29/01/2011 - 4:19am
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Two hundred years ago, the legendary City of Tarnath Tor was destroyed as it's defenders, the mighty wizards valiantly tried to repel an orcun horde. Now just a place set within stories and myths, it has been lost to the outside world. A chance encounter with one who claims to be a time traveller sends you on a mission to recover some magical artifacts. This search will lead you to great ruins and the dark forces who have made it their home. Who is this wizard from Tarnath Tor and how can you trust him?

Available soon on iPhone, iPod Touch and iPad!

Gamebook Adventures 5: Catacombs of the Undercity

Submitted by tsumea on Sat, 29/01/2011 - 4:13am
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Captured by one of Orlandes City's most infamous brotherhoods, the Red Hand Guild, you are thrown to the mercy of the subterranean world deep beneath the streets of the great capital. Wading through the sewers and other dark menacing places, your goal is to reach Undercity, the City beneath the City! Only there can you find the help you need to escape this underground horror and bring down the dark brotherhood from within.

Coming Soon for iPhone, iPod Touch and iPad!

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So there we were, looking all serious in our main promo. Now bear witness to the truth! Warning: this video contains a couple of numpties.

Gamebook Adventures iPad Promo

Submitted by tsumea on Wed, 08/12/2010 - 9:11am
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The critically acclaimed iPhone and iPod Touch series, Gamebook Adventures finally arrives on the iPad! Neil and Ben from Tin Man Games talk openly about their decisions to completely rebuild the engine for the iPad and explain some of the new features available on the tablet. GA is now universal, so if you own the iPhone/iPod Touch version then you also own the iPad version and vice versa!

Check out other Gamebook Adventures videos on the Tin Man Games channel!

Gamebook Adventures 4: Revenant Rising

Submitted by tsumea on Tue, 02/11/2010 - 5:36pm
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"The mighty city of Falavia, the military backbone of Orlandes, is under attack from an army led by a man claiming to be a God. How did this come to pass you ask yourself? You';re sure it all started as some innocent adventure in search of treasure but somehow it turned into a nightmare. Also, why are people staring at you strangely? It's not as if you look like you've recently been brought back from the dead or something. Oh yes, that's right. You remember now... "

Gamebook Adventures 4: Revenant Rising coming to the iPhone and iPod Touch November 2010. Also look out for Gamebook Adventures hitting the iPad in December 2010!

Rema Promo

Submitted by tsumea on Wed, 29/09/2010 - 1:56pm
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