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Torus Games

Writer (Part-time Contract) opening at Torus Games

Submitted by Anonymous on Mon, 25/07/2011 - 10:50am

*** THIS POSITION IS NO LONGER OPEN ***

Torus Games is looking for a Writer to join our team on a part-time, fixed-term contract basis, two days a week.

In this role you will be required to create all written material on time and to design guide specifications.

The successful applicant must show production-standard skills in the following areas:

Torus Seeking 2 x Level Designers!

Submitted by Anonymous on Tue, 21/06/2011 - 3:22pm

*** THIS POSITION IS NO LONGER OPEN ***

2 x Level Designers (Fixed Term Contracts)

Torus Games is a highly skilled and talented computer game development studio that has developed over 95 titles since 1994. We are now looking for two experienced Level Designers to join our team in Bayswater.

Key Requirements

Torus Seeking 2 x Level Artists!

Submitted by Anonymous on Tue, 21/06/2011 - 3:17pm

*** THIS POSITION IS NO LONGER OPEN ***

Positions Vacant – Level Artists - Fixed Contracts x 2

Torus Games is expanding again and we are looking for two mid to senior Level 3D Artists to join our team in Bayswater on a fixed-term contract basis.

Torus Games is hiring

Submitted by souri on Tue, 31/08/2010 - 5:08pm

Melbourne based, Torus Games, has just passed on the word to us that they're looking for contractors from all areas of expertise in games development, so be sure to fire off an opening letter and resume to hr@torus.com.au letting them know that you're interested.


Torus seeking Contractors (all areas) for multiple projects. Register interest & resume to hr@torus.com.au. No calls or agents.

Media Type: 

Art and design tools for cross platform development

- David Biggs, Torus Games

Freeplay '09: Playing in someone else's sandpit

Submitted by tsumea on Thu, 22/10/2009 - 5:34pm
Media Type: 

Cameron Lee - Development Director at Electronic Arts
Blake Mizzi - Lead Designer at Torus Games
Tarwin Stroh-Spijer - Director at Touch My Pixel
Craig Duturbure - Freelance Games Designer

Australia has a reputation for delivering licensed titles – including Spongebob Squarepants, Transformers, The Fast and the Furious, and others. This panel looks at the challenges involved in working within the constraints of somebody else’s idea – and how you maintain your own creative voice while doing so.

Torus Games working on Scooby Doo license

Submitted by souri on Fri, 03/04/2009 - 1:01am

Warner Bros. Interactive Entertainment announces Scooby-Doo! First Frights, the videogame that will be the complement to the upcoming Warner Premiere release. This action-adventure game lets players take on the role of young Scooby-Doo and teenage versions of the newly formed Mystery, Inc. crew to solve their very first cases. The game will be released on the Wii™, Nintendo DS™ and PlayStation®2 computer entertainment system in fall 2009.

Gameplay Designer opening at Torus Games

Submitted by souri on Thu, 12/02/2009 - 4:45pm

As a designer at Torus, you'll be part of a motivated, dedicated and experienced group of people who strive to learn more every day. You will join a team of highly professional people, who share responsibility, and rely on each other for support and peer-to-peer mentorship. We are a serious group of designers who believe design is quantifiable; we look to actual innovative outcomes and champion the user experience. If you take design seriously, but can still have fun and help motivate others then... apply already!

Specifically, you will

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