Zander Hulme
The Music & Sound of Windbound - an audio post-mortem by Zander Hulme
Windbound is 5 Lives Studios' latest multi-platform release, featuring fantastical creatures, magic, mystery, a lot of sailing, and an awful lot of sounds.
The game features a unique interactive soundtrack, adaptive sound design, and a bunch of good old-fashioned Foley work to bring the various creatures to life. Have a peek behind the curtain at the process of planning, creating, coding, and composing the audio of Windbound.
GCAP19: Zander Hulme - Sonar Solutions For Accessible Gaming
Talk: Sonar Solutions For Accessible Gaming
Speaker: Zander Hulme
A lot of UX design focuses on visual clarity, but what if you can’t see the video in video games? This talk will cover a few of the ways in which indie developers can use sound and music to make games more accessible to players with reduced vision, and improve player immersion overall. When games sound better, everybody wins!
Game Connect Asia Pacific 2019: Lighting The Way
Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.
Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.
Video courtesy of GCAP and the Game Developers' Association of Australia.