The is my entry for the Comicon Challenge 2010.
Software used: Zbrush, Maya, Topogun, Photoshop.
afisher.com.au
The is my entry for the Comicon Challenge 2010.
Software used: Zbrush, Maya, Topogun, Photoshop.
afisher.com.au
Alien concept. Modelled and rendered in Maya. Sculpted and textured in Zbrush.
Neytiri model created in Zbrush and Maya.
You can find a turntable and timelapse videos at www.afisher.com.au
Hope you like.
This is another character model I've created for my personal portfolio. Based off a concept sketch I did. Hope you like her.
I finished this Hellboy game model for my personal portfolio a little while ago and thought I'd share. It was fun working on him. Hope you like it.