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Wednesday, 20 October 2010 - 12:49pm

The is my entry for the Comicon Challenge 2010.
Software used: Zbrush, Maya, Topogun, Photoshop.

afisher.com.au

Friday, 25 June 2010 - 12:37am

Alien concept. Modelled and rendered in Maya. Sculpted and textured in Zbrush.

www.afisher.com.au

Friday, 25 June 2010 - 12:29am

Neytiri model created in Zbrush and Maya.

You can find a turntable and timelapse videos at www.afisher.com.au

Hope you like.

Tuesday, 23 February 2010 - 2:03pm

This is another character model I've created for my personal portfolio. Based off a concept sketch I did. Hope you like her.

www.afisher.com.au

Tuesday, 23 February 2010 - 1:43pm

I finished this Hellboy game model for my personal portfolio a little while ago and thought I'd share. It was fun working on him. Hope you like it.

www.afisher.com.au

tsumea 2012 - Australian and New Zealand game development.