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Bittman

TypeTitleAuthorRepliesLast updated
Journal entryBittersBBB Episode 002 - Mass Effect 2 Introducing Core Elements Bittman08 months 4 weeks ago
Journal entryIGDA Bits & Pieces: Finding Funding Bittman09 months 2 weeks ago
Forum topicProgramming Nerd-Talk: Volume 1 - Audio Processing Zoid51 year 1 day ago
NewsAny Australian / New Zealand games studios offer work experience? souri361 year 2 weeks ago
NewsEndgame Studios utilising Google Wave for development souri41 year 9 months ago
NewsInterview with Andrew Goulding from Brawsome on Jolly Rover and going Indie souri71 year 9 months ago
NewsChallenging times for employment in local games industry souri791 year 10 months ago
NewsPandemic Studios Brisbane no more souri941 year 10 months ago
NewsAre local game developers passionate about their work? souri691 year 11 months ago
Forum topicHey all jayktaylor71 year 11 months ago
NewsRockstar says L.A Noire reveal coming next month souri762 years 1 month ago
Journal entryMoving Target Games - March Report Bittman02 years 2 months ago
Journal entryMoving Target Games - February Report Bittman02 years 3 months ago
NewsGame Jam Sydney souri72 years 3 months ago
NewsFiremint bringing Flight Control and more to iPad souri92 years 3 months ago
NewsThe Mana Bar opens February 2010 souri102 years 3 months ago
NewsAussie developers in Appstore top seller charts souri52 years 5 months ago
NewsIGDA Sydney December meetup souri22 years 5 months ago
NewsEA layoffs signal a change for the games industry? souri302 years 5 months ago
NewsUnity engine goes *FREE* souri142 years 6 months ago
NewsGameindustry.biz interviews Tom Crago on how Aussie devs are faring souri312 years 6 months ago
NewsIPhone / IPod Touch Game Development Short Course - NOW $800 souri162 years 6 months ago
Forum topicPost your findings of awesome small indie / flash games souri192 years 6 months ago
Forum topicBigAnt's Hellboy: The Science of Evil on PSP "More like science of awful" amog512 years 6 months ago
NewsGames Students Get Inside the Big Ant souri12 years 7 months ago
Thursday, 11 August 2011 - 6:09pm

‘When it’s cold outside, am I hear in vain?’ The first of IGDA Sydney’s new events coined: “Bits & Pieces” took place on a chilly 9th of August 2011 at The Arthouse Hotel’s attic bar to the crowd of approximately 100 local game developers, if the numbers for a floating petition (aimed at keeping the NSW Government’s Digital Medi...

Tuesday, 2 August 2011 - 9:28pm

In BittersBBB Episode 002, we look at Bioware’s Mass Effect 2 to discover how Core game Elements are Introduced at the outset of the game.

BittersBBB is my somewhat new project where I aim to analyse/deconstruct a game along the lines of a specific topic of discussion. As a hopeful game developer/designer, a common theme made in the many "So you want a job as a game developer?" art...

Monday, 8 March 2010 - 10:21am

Moving Target Games – March

Deadlines, demos and development.

Moving Target Games Team

Andrew Bittman – Project Manager / Designer
Matthew Tuxworth – Game Programmer
Craig Peebles – Audio Programmer
Roberto Ardila – Programmer
Stein Lagim - Artist
Edwin Vargas Cortés - Artist
William Algar-Chuklin...

Monday, 8 February 2010 - 9:41am

Moving Target Games – February

I think this is our first report since August, and yes, I plan to do these monthly, at least, this time. Probably more when we get the full website up, but moving on to the report:

Moving Target Team

Andrew Bittman – Project Manager / Designer
Matthew Tuxworth – Game Programmer
Craig Peebles – Audio Pro...

tsumea 2012 - Australian and New Zealand game development.