A recent game interface job I completed for an Adelaide based iphone/mobile developer. Final graphics included animation on the handkerchief as the rope moves and animated icons on the menu screen. Graphics are all based on photos then heavily edited in Photoshop.
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JohnN
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It's not really directly game related but I thought I'd post it anyway (Let's pretend it's a character study). This is where my recent illustration energies had been going rather than into concept art related topics. Created for a charity Auction and my own pleasure, no brief apart from the comic book cover format. Painted in Photoshop with a few details (background an typography) created in Il...
Revisiting the first fleet of ships for Tsumea Team C project. One new design with the other 3 polished/modified small to moderate amounts. Whilst the details are still loose I'm satisfied with the overall designs. fingers crossed the rest of the team is enthusiastic about them.
More thumbnails for Team C game. These are my first round of ships for the opposing team. More angular and blocky in form with a relatively raw/industrial finish compaired to the other set.
More thumbnails. These ones are variations working a single design idea.
update of potential artillery/ planet attack ship.
A small update on concept art for Team C project.
Some initial sketches whilst I warm up for the task of producing some concepts for tsumea's team C project.
I recently took on a sequential art project for an upcoming charity auction. The outcome is a little rougher than I'd like in spots but it was rewarding to create a finished illustrated page in a reasonably short time frame. I'm getting into this type of art a little more recently including an interest in storyboards (I might post of them down the track too). Final artwork was created in Photos...
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