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  • This model is done for HTC Vive VR. He is one of your contestent in the game. To close look you can check the link : https://www.behance.net/gallery/33021615/SwordMan-for-VR…

  • Character modeling for VR Project... Modeled in maya and Zbrush, Textured in Photoshop and maya projection.

  • VR game project

    Character is designed in Zbrush, Sclupted in Zbrush, retopology in Maya

    Textured in Photoshop, 3d Coat

    Basic render in Maya

  • BaseMesh modeled in Maya, Sculpted and textured Zbrush, retouched in Photoshop...

  • Modeled and detailed in Maya, Textured in Photoshop

  • Concept is taken from http://zacretz.blogspot.com.tr/ .... I think this guy is awesome... I changed it little bit...

    Base Mesh modeled in maya, detailed in Zbrush and textured in photoshop…

  • Base mesh modeled in maya, sculpted and textured in Zbrush, retouched the texture in Photoshop.