Ironmonkey Studios

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Based in Melbourne

[edit] History

First established in 2003, we are now one of Australia's premier mobile games developers with a record of top licenses developed for EA games.

Titles developed by IronMonkey Studios include:

- Need For Speed: Pro Street mobile (2D and 3D versions) - Fight Night Round 3 mobile (2D and 3D versions) - SOCOM – mobile recon - Kung Fu Panda - Medal of Honour Airborne (2D and 3D versions)

The studio is made up of approximately 15 staff, including specialists in programming, art production and design. Studio hours are from 9:30 to 6:30 on average, with a mission to avoid crunch time at all costs. So far, the studio has not experienced crunch since early 2007 – we consider staff satisfaction a priority and plan to keep it that way. The studio enjoys a relaxed atmosphere and friendly working culture, with communal music played throughout the day, and several staff functions throughout the year to celebrate completed projects and other important milestones. With a constantly growing library of games for staff to borrow, a weekly “monkey allowance” for staff to spend, as well as coffee, breakfast and lunch provided daily, IronMonkey Studios is a great place to experience games development, and be among talented professionals who enjoy what they do.

News of the acquisition of IronMonkey Studios by publisher, EA, spread in early 2010 [1]

  1. EA buys IronMonkey Studios

[edit] Contact

Address: Level 4,
464 St Kilda Rd,
Melbourne, Victoria 3004,
Australia
PH: +613 9696 0055
Fax: +613 9696 2163

[edit] Links

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