La Trobe University
From Tsumea
[edit] Details
Based in Melbourne
The Bachelor of Computer Science in Games Technology is a games development course which prepares students to enter the wolrd of games development.
Accompanying the expansion of computer power and functionality in recent years has been a huge growth in the popularity and accessibility of increasingly realistic games and the establishment of a vibrant games development industry. In addition to specialist knowledge and skills in areas like computer software development, graphics, multimedia programming and artificial intelligence, games developers also need a solid grounding in mathematics and physics.
The course provides the necessary theoretical basis, plus practical training in games design and development, and prepares students for a career in the dynamic and rapidly transforming world of computer games production. It is a three-year, full-time course and the Honours program requires a further year of study.
The Computer Science and Engineering Department maintains close links with many game development companies and government bodies including Microsoft, Torus Games, BigAnt Studios, and Multimedia Victoria. We have an active group of staff and student researchers involved in leveraging the power of Games Technology for both good and evil.
Prospective students can also study postgraduate courses in Games Technology including Masters by Research and PhD programmes.
Note that games technology is only available at the Bundoora campus.
[edit] Contact
Paul Taylor - Games Design and Development Lecturer Email: P.Taylor <at> latrobe.edu.au