Perception
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[edit] History
Founded in 1995, Perception began as an animation and sound house, contracting its services to various companies and working with such publishers as Electronic Arts "EA Sports" brand and Intel. As well as programming and graphics teams, Perception also has its own in house sound recording studio.
The company began developing its own products in the Coin-Op market between 1998 and 2004, producing titles such as Thunderboats and Top Down Racer, handling all areas of production and testing in house. Both products were developed primarily for the coin-op arcade market; Thunderboats and Top Down Racer, but neither were financial successes. Thunderboats was planned to be ported to the Sega Dreamcast game console, but the project was cancelled.
After this, the Perception team set its sights on the home console and PC market.
In 2004, the company successfully negotiated with MGM entertainment to develop a new video game based on the Stargate television series. Stargate SG1 was a First Person Shooter using Unreal technology for current generation consoles. Unfortunately they encountered difficulties with licensing and had a difficult relationship with their publisher, JoWooD, with an acrimonious split late in 2005. Unfortunately, MGM cancelled the deal some time in late 2005 or early 2006 and in January, 2006, all staff were made redundant (with the exception of the CEO and his assistant).
Digital and Voice Media approached Perception in 2006 to negotiate a take-over, but the deal fell through a few months later.
In November 2007, Perception announced that they were suing their former publisher for damages.
[edit] Games developed by
- Game , (Platform, Year)
[edit] Games under development by
- Game , (Platform, Year)