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		<id>http://www.tsumea.com/wiki/index.php?title=Special:RecentChanges&amp;feed=atom</id>
		<title>Tsumea  - Recent changes [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.tsumea.com/wiki/index.php?title=Special:RecentChanges&amp;feed=atom"/>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php/Special:RecentChanges"/>
		<updated>2012-05-17T16:55:24Z</updated>
		<subtitle>Track the most recent changes to the wiki in this feed.</subtitle>
		<generator>MediaWiki 1.16.2</generator>

	<entry>
		<id>http://www.tsumea.com/wiki/index.php?title=Flat_Earth_Games&amp;diff=1446&amp;oldid=prev</id>
		<title>Flat Earth Games</title>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php?title=Flat_Earth_Games&amp;diff=1446&amp;oldid=prev"/>
				<updated>2012-05-16T12:22:32Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Flat Earth Games is an independent video game studio from Sydney, Australia  ==History==  Based in Sydney, Flat Earth Games is a new developer aimed squarely at creating games wh...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Flat Earth Games is an independent video game studio from Sydney, Australia&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Based in Sydney, Flat Earth Games is a new developer aimed squarely at creating games which hark back to the golden age of the 90s, and blending those experiences of exploration and creation with modern functionality and accessibility. Flat Earth is founded in 2012 by brothers Rohan and Leigh Harris, who have both been heavily involved in games media and publishing for a combined 14 years.&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
&lt;br /&gt;
* [http://www.flatearthgames.com.au/?page_id=11 Contact]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Australian Game Developer]]&lt;/div&gt;</summary>
		<author><name>Souri</name></author>	</entry>

	<entry>
		<id>http://www.tsumea.com/wiki/index.php?title=Resonance_array&amp;diff=1445&amp;oldid=prev</id>
		<title>Resonance array</title>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php?title=Resonance_array&amp;diff=1445&amp;oldid=prev"/>
				<updated>2012-05-16T02:07:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:07, 16 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Scott Lloyd Shelly and resonance array pty ltd - custom music, sfx, and dialogue design for games - recent projects include casual game &amp;quot;Sunset Studio Behind The Scenes&amp;quot; &amp;amp; iPhone game &amp;quot;Bouncer Boot Out&amp;quot; for Brisbane indie developer 5th World Media, and original music for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;indie game &lt;/del&gt;Terraria, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;available (June 2011) on Steam&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Scott Lloyd Shelly and resonance array pty ltd - custom music, sfx, and dialogue design for games - recent projects include casual game &amp;quot;Sunset Studio Behind The Scenes&amp;quot; &amp;amp; iPhone game &amp;quot;Bouncer Boot Out&amp;quot; for Brisbane indie developer 5th World Media, and original music for Terraria, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from indie game developer Re-Logic&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;http://www.mobygames.com/developer/sheet/view/developerId,18497/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;http://www.mobygames.com/developer/sheet/view/developerId,18497/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SLS</name></author>	</entry>

	<entry>
		<id>http://www.tsumea.com/wiki/index.php?title=Soundplay_Interactive&amp;diff=1444&amp;oldid=prev</id>
		<title>Soundplay Interactive</title>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php?title=Soundplay_Interactive&amp;diff=1444&amp;oldid=prev"/>
				<updated>2012-05-15T10:44:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Soundplay Interactive is an independent video game developer &amp;amp; audio designer from Melbourne, Victoria, Australia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Soundplay Interactive takes pride in crafting casual, fun and social games playable on mobile devices such as iPhone, iPad and Android devices. The first project (we’d tell you, but it’s currently a secret!) is due for release in the near future. Details will be posted as soon as possible, with the development process kept as open to the public as possible. Soundplay Interactive wants you to be part of the adventure!&lt;br /&gt;
&lt;br /&gt;
Soundplay Interactive will also be creating and selling high-quality audio assets via the Unity 3D Asset Store. These assets will allow budget conscious, small scale development teams to implement easy to use, high-quality audio assets into their own projects and prototypes which are being developed within the Unity 3D engine. This service is due to launch very soon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Description&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Soundplay Interactive has a strong passion and belief in the importance that engaging audio plays in the users experience during their time with video games and interactive entertainment. Soundplay Interactive wants developers to have the facilities and assets to bring the audio in their projects to the highest quality possible, allowing them to offer the user experience that their customers value so much.&lt;br /&gt;
&lt;br /&gt;
Soundplay Interactive’s audio production services are tailored and customised to each clients specific needs.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
&lt;br /&gt;
* [http://soundplayinteractive.com/Press/#contact Contact]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Australian Developer Service]]&lt;/div&gt;</summary>
		<author><name>Souri</name></author>	</entry>

	<entry>
		<id>http://www.tsumea.com/wiki/index.php?title=Red_Sprite_Studios&amp;diff=1442&amp;oldid=prev</id>
		<title>Red Sprite Studios</title>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php?title=Red_Sprite_Studios&amp;diff=1442&amp;oldid=prev"/>
				<updated>2012-05-15T07:38:03Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Red Sprite Studios is an independent developer that specializes in casual games for mobile platforms.  Founded by Australian games veteran John Passfield (who co-founded Krome St...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Red Sprite Studios is an independent developer that specializes in casual games for mobile platforms.  Founded by Australian games veteran John Passfield (who co-founded Krome Studios and co-owned 3 Blokes Studios), Red Sprite's previous titles include Brainiversity and Flight of the Amazon Queen available on Mac, iPhone, iPad and iPod Touch.  &lt;br /&gt;
&lt;br /&gt;
To learn more about Red Sprite Studios you can visit their website at www.redspritestudios.com&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Australian Game Developer]]&lt;/div&gt;</summary>
		<author><name>Souri</name></author>	</entry>

	<entry>
		<id>http://www.tsumea.com/wiki/index.php?title=Ghostbox&amp;diff=1441&amp;oldid=prev</id>
		<title>Ghostbox</title>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php?title=Ghostbox&amp;diff=1441&amp;oldid=prev"/>
				<updated>2012-05-15T06:09:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:09, 15 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(3 intermediate revisions not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Ghostbox was started in April 2012 by 8 graduates from the Queensland College of Art in Brisbane, Queensland. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;In May 2012, Ghostbox released their first game The Ghostbox Double Combo for [http://itunes.apple.com/au/app/gb/id523545645?mt=8&amp;nbsp; iOS] and [https://play.google.com/store/apps/details?id=com.ghostbox.doublecombo&amp;nbsp; Android]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;The team is continuing to make games for mobile devices.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Contact==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Contact==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Email &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;contact@ghostbox.net&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[http://www.ghostbox.net/ Homepage]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[http://www.facebook.com/GhostBoxGames Facebook]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc7/485669_429602843731899_221181734574012_1635506_1928025376_n.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Australian Game Developer]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Australian Game Developer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>220.237.92.230</name></author>	</entry>

	<entry>
		<id>http://www.tsumea.com/wiki/index.php?title=Ghostbox&amp;diff=1437&amp;oldid=prev</id>
		<title>Ghostbox</title>
		<link rel="alternate" type="text/html" href="http://www.tsumea.com/wiki/index.php?title=Ghostbox&amp;diff=1437&amp;oldid=prev"/>
				<updated>2012-05-15T05:44:34Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Ghost Box Games is a new indie game developer founded in 2012.  ==History==  ==Contact==  ==Links==  &lt;a href=&quot;/wiki/index.php/Category:Australian_Game_Developer&quot; title=&quot;Category:Australian Game Developer&quot;&gt;Category:Australian Game Developer&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Ghost Box Games is a new indie game developer founded in 2012.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[[Category:Australian Game Developer]]&lt;/div&gt;</summary>
		<author><name>Souri</name></author>	</entry>

	</feed>
