Skip to main content

Senior Material Artist

Authored by

Grinding Gear Games

Authored on

Wednesday, 25 August, 2021 - 3:54 PM
Location:

We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a studio of 165 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team.

We seek an experienced Material Artist to join us in our studio in Auckland, New Zealand

Location:     Onsite in Henderson, Auckland, New Zealand
                    *Relocation assistance if required

Responsibilities:

  • Create high-quality work using a variety of software programs
  • Maintain a consistent aesthetic across your work in the game and related mediums such as trailers and web
  • Collaborate across disciplines sharing ideas and articulating visions.
  • Show initiative, push ideas and innovate within your duties
  • Be aware of project/task schedules and be capable of delivering work to deadlines
  • Take direction from the Art Director, Creative Director and engage with Producers
  • Attend regular team meetings, providing updated status and progress of your deliverables.

Requirements:

  • Experience as a Material Artist
  • 5 years experience as a 3D Art Generalist or Environment Artist in a professional AAA video games or cinematics, animation or VFX studios
  • Solid grasp of colour and other physical material properties as they relate to games
  • Proficient at creating both stylized and PBR material using Substance Designer, Substance Painter and Photoshop
  • Expert knowledge in node-based material editors, tiling layered material, shader networks and procedural texturing.
  • You are inspired by growth and excellence and thrive on sharing your knowledge with your teammates while continually honing your craft.
  • Iterating, communicating and creating together is what drives your passion for art and games.
  • Knowledgeable in the key professional tools, techniques and asset creation pipelines: Maya, Zbrush, game engine (eg UE/Unity/proprietary), Marvelous Designer, modeling, baking, texturing, UV creation, unwrapping
  • Proactive and self-reliant with good problem-solving skills
  • Excellent communications skills with the ability to in a team environment
  • Kickass portfolio showcasing your Environment assets as well as your ability to create and apply high-quality material to assets
  • Must be willing to complete an art test if requested to do so

Pluses:

  • An avid gamer that has a deep understanding of our game Path of Exile and its themes
  • Experience working in the game industry highly regarded
  • Experience leading and/or mentoring
  • A traditional arts background and/or a BA in Fine Art or 3D/Game Art 
  • TD skills

 

How to apply:

Send us an email with a cover letter and your CV including link/s to your portfolio/reel (whichever is relevant to the role you are applying for). 

Email your cover letter and resume to: jobs@grindinggear.com with your name + position you are applying for in the subject line.

No phone calls or agencies, please.