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Lead Technical Artist – Full Time

Alta

Games Developer from Australia, New South Wales

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Alta

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Monday, 21 February, 2022 - 3:27 PM
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Who we are

We are a tight-knit team, and are developing A Township Tale full time. A Township Tale is the industry leading VR RPG, which has the second largest Discord community. We’ve launched on Quest on July 15, reaching #1 in Oculus Store charts, and we’re expanding the team to support our players and bring the game to new platforms!

Who we are looking for

We are looking for a 5+ year experienced lead technical artist, excited to work on challenging and innovative features on our ambitious VR title A Township Tale. Our game already captivates hundreds of thousands of players, but with your help we can reach millions!

What you’ll be doing
  • Working closely with our designers and engineers on developing new features for the game
  • Leading generalist artists to develop assets within technical pipelines, the go to contact for any technical issues relating to asset production
  • Profiling performance, identifying areas that can be optimized, making smart decisions early and critically
  • Research and understanding Unity, as well as any external tech that will facilitate the game art
  • Working with Unity and custom scripts to implement assets, shaders and materials, as a go between programming and art
How you benefit
  • Have a very real and direct impact on a growing title and studio
  • See your work shipped regularly to a loyal community of players with frequent updates on our live game
  • High amounts of ownership and autonomy over your features
  • Accelerate growth professionally and personally
  • Be part of a hugely talented team that values feedback driven learning environment, and work / life balance
The skills you will need
  • 5+ years of professional real time technical art experience
  • Experience working within a real time game engine
  • 3D asset creation knowledge modeling, texturing, rigging, skinning in Maya, Photoshop, Substance
  • Understanding of efficient art pipelines
  • Experience in optimization
  • Understanding of technical constraints of engines and platforms
  • Strong technical / mathematical mindset, excellent problem solving skills
  • Great communicator and inter-departmental collaborator
  • Ability to execute consistently and reliably
Additional skills that would make you shine
  • Tool designing skills
  • Preference for procedural workflows (Houdini, Designer)
  • Experience in optimization in Unity for VR specifically
  • Passion for games of similar genres
  • Experience with efficient multi-disciplinary production pipelines + documentation