Authored by
Toast VRAuthored on
Tuesday, 15 March, 2022 - 4:41 PM
Company:
Location:
Job Position:
Employment:
Experience:
Toast VR is looking for a Technical Artist specialised in tool development. The ideal
candidate will be a jack of all trades able to work independently from a brief, helping guide
the technical art within a VR title. You will have a strong understanding of how to combine
artistic vision with technology.
Job Responsibilities:
- Develop and update tools that help speed up artistic development
- Supporting level designers with tools they require to speed up level design
- Bridging the gap between developers, level designers and the art team
- Creating and maintaining modular asset sets
- Level Lighting
- Shaders
- Stylized VFX implementation
- Aiding with the optimisation of assets and levels
- UI Implementation
Qualifications:
- Advanced knowledge of content creation tools such as Maya, 3DS Max or Blender
- Experience with Houdini and Houdini Engine
- Experience with Unity
- Minimum of 3 years professional experience as a 3D artist
- Ability to work independently and QA your own work
- Able to converse in English
- Excellent time management skills
- An up to date portfolio showcasing a selection of technical art, demonstrating a solid understanding of the technical skills required to build a variety of tools
Bonus Points:
- You have a passion for stylized art
- You enjoy creating environments
- You are able to rig within Maya
- Knowledge of node based programs such Houdini and Substance Designer
- High level Scripting knowledge such as Python, MEL, C#
- Experience with VR &/or mobile game development
- Self motivated and proactive
- At least one published title
The ideal candidate will be able to work in-studio, at our office in Burleigh Heads, Queensland.
However, remote work is an option for the right candidate.
Please send your CV and portfolio to jobs@toast.com.au