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Technical Artist

Authored by

LeagueofGeeks

Authored on

Wednesday, 26 April, 2023 - 6:03 PM
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At League of Geeks, we believe in building the tools, techniques and pipelines for creatives to do what they love the most - making wonderful games! We're looking for a Technical Artist with a passion for pushing the boundaries of what’s possible in real-time graphics, utilising a range of VFX, shaders and rendering techniques.

As a member of the engineering department, you’ll work closely with our artists to see the vision for our exciting new games' come to life, building art directable tools and techniques that empower artists to deliver game-ready content.

As two-time Australian Studio of the Year, we are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans. So if you’re keen to work with one of the world’s leading independent studios on two brand new, exciting PC/console projects, we'd love to hear from you!

As this role requires a lot of collaboration with different departments, we are ideally looking for someone who is available to work with us in timezones comparable to Australian Eastern Time. However, flexibility around timezones are available for exceptional candidates!

This fixed-term position can be held on a full-time or part-time basis for six to nine months, though make no mistake, you will be a critical part of the LoG family.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:
- Professional game development (or role-relevant) experience.
- Experience using real-time VFX tools such as Niagara for Unreal, VFX Graph for Unity or PopcornFx.
- Experience writing and developing shaders, using HLSL, CG or node based tools.
- Experience with programming languages including Python and C# and/or node-based scripting (e.g. Blueprints).
- Experience using DCC applications, including Maya, Blender, Substance Painter and Substance Designer.
- Strong familiarity with asset optimisation strategies and profiling tools.
- Ability to easily communicate technical approaches and solutions with Art stakeholders.
- Dedication to actively improving your skillset by keeping up to date with industry trends and techniques.
- Excellent communication, creative collaboration and teamwork skills.
- A commitment to working in a professional, inclusive and supportive environment.
- Ability to work independently; managing time, task lists and workflow with ease.
- Detail sensitivity, a proven aesthetic eye and strong design sensibilities.

Responsibilities:
As a Technical Artist here at League of Geeks you will build and maintain tools, processes, and develop techniques that enable artists to quickly integrate quality content and features into our games. You should have a strong eye for art quality and a broad range of knowledge and experience in the art and science of modern real-time graphics techniques.
- Developing solutions for technical challenges faced by content and feature teams.
- Communicate technical approaches and solutions to Art team stakeholders.
- Develop and implement particle systems and other VFX in collaboration with the Art and Engineering teams.
- Communicate and champion aesthetic goals to Engineering team stakeholders.
- Identifying and solving performance issues.
- Review development processes and identify opportunities for tool improvements.
- Collaborating with artists and the broader team to help bring the project vision to life.
- Helping LoG build and maintain a great working culture through positive teamwork!

Benefits:
- Bring-your-dog-to-work! Yeah, dogs!
- Talent development, mentorship and support.
- Regular self-directed professional development days.
- Flexible work arrangement opportunities and family-friendly considerations.
- Menstrual, Menopause and Parental leave. 
- Sustainable working hours, environment and life-work balance.
- Friday afternoon team social events, including monthly get-togethers.
- Annual Summer family picnic, Winter Feast and Melbourne Games Week party.
- Located in Melbourne, Australia. World’s most liveable city seven years in a row.