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Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 4,800 people worldwide. Gameloft is a Vivendi company.

Responsibilities

The team in our Brisbane studio are growing and we are seeking a talented programmer to join us in the role of Build/Online Services Programmer.

Your new role will have you responsible for the day to day support of the game creation process and code compilation and integration, improving builds performance and supporting QA with automating testing and game publishing tasks. This role will also have cross functionality to support the Release and Live Operations support teams.

Qualifications

• Strong knowledge of source control management and tools (SVN, GIT)
• Solid Python and Lua scripting experience
• Solid shell scripting experience (powershell, bash, cmd)
• Experience with Continuous Build, Integration, and Delivery (Jenkins)
• Experience with tool chains such as Microsoft Visual Studio, Xcode, CLANG, GCC for building applications targeting Windows, iOS and Android; build systems such as make, premake, jam
• Personality features: a proactive attitude towards helping others to get their work done faster and more efficient
• Attention to detail
• Strong verbal and written communications skills

Bonus Skills

• C++ and C# experience is a big plus, but not essential
• Interest in good code practices
• Experience in academic projects, own personal projects or professional experience as a programmer
• Experience on production teams making games for mobile or consoles and PC/Mac

Why join Gameloft?

• You want to be part of an exceptional experience, within a company that is constantly growing.
• You want to work with talented people who are industry pioneers.
• You want to join a global company and meet great people around the world from all walks of life.
• Or, you are just looking for a fun place to work!

Please send us your CV and cover letter outlining why you are our next great hire.
Intermediate Programming salaries start at $75,000 per annum.

Location
Job Position
News

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide. Gameloft is a Vivendi company.

Responsibilities

Working with the development team in our Brisbane production studio and in collaboration with professionals from Gameloft studios around the world, this role is responsible for the online services and social features of our games. This includes integrating and keeping up to date with internal and third party SDKs.

Your new role involves implementing game specific online services features, which includes, but not limited to:

• CRM, game events, AB testing, Ads, Social networks, leaderboards, etc
• Work with Gameloft's online service teams to communicate, diagnose and fix any issues we are experiencing with the online services
• Development of required functionality on client and backend (if applicable) and development of support scripts to automate flows whenever possible
• Integrate and support 3rd party SDKs for specific services
• Producing relevant documentation
• Be flexible and provide support for other team members during critical stages of development
• Provide regular status updates to various levels of management

Qualifications

• Proficient with C++ and C#, solid Python scripting experience
• Good debugging and problem solving abilities
• Experience with integration of third party SDKs into custom or industry standard game engines for mobile games
• Proactive attitude towards helping others to get their work done faster and more efficient
• Attention to detail
• Strong verbal and written communications skills

Bonus if you have

• AWS experience
• Experience with deployment of mobile games
• Familiarity with live ops
• Interest in good code practices
• Experience with integration of 3rd-party services such as Ads providers, tracking, stats
• Experience working with the Unity3d Game Engine

Additional Information

Why join Gameloft?

• You want to be part of an exceptional experience, within a company that is constantly growing.
• You want to work with talented people who are industry pioneers.
• You want to join a global company and meet great people around the world from all walks of life.
• Or, you are just looking for a fun place to work!

Please send us your CV and cover letter outlining why you are our next great hire.

Intermediate level programming salaries start at $75,000 per annum

Company
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Prideful Sloth is seeking a highly motivated and top-skilled Senior Gameplay Programmer to join our ranks.

Do you appreciate a well-crafted jump mechanic? Do you enjoy simulating awkward social interactions? Does the mention of a free-form crafting system make you weak at the knees? You might just be a Gameplay Programmer… and exactly who we’re looking for.

If you’ve got a passion for videogames and like the sound of becoming a core member of a friendly and highly collaborative team, we’d love to hear from you!

About Us:

Located in Brisbane CBD, Prideful Sloth prides itself on crafting unique and wonderful worlds. We have a fantastic talent pool lead by AAA staff. The studios first, and successful project, is Yonder: The Cloud Catcher Chronicles which was released on PC and Consoles.

The Role:

As a Senior Gameplay Programmer, you will use your advanced knowledge and experience to develop and polish the technical design and implementation of large-scale game features.

You will work closely with designers, programmers, and other team members to create fun and compelling gameplay and supporting mechanics.

This is a senior role, so prior industry experience is essential.

Requirements:

  • Minimum 3 years of professional game development experience.
  • At least one shipped game title (PC/Console).
  • Excellent knowledge of C# and Unity.
  • Expert at the design and development of advanced AI/Gameplay systems.
  • Strong 3D Maths and gameplay programming skills.
  • Excellent communication skills

Desirable skills/experience:

  • Bachelor’s degree or higher in computer science, mathematics, physics or relevant studies.
  • Experience with console and cross platform development.
  • Experience profiling and optimising code for optimal CPU/memory/bandwidth usage

Location:Brisbane, Australia
Position: Permanent Full-Time

How to apply...
Please send emails to grofflesrus@pridefulsloth.com
Include the following details
- Short cover letter/resume outlining previous relevant experience
- Other information you feel is relevant

Location
Job Position
News

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide. Gameloft is a Vivendi company.

Your next adventure with us will have you working closely with our Creative Director, Game Manager and the rest of our team to create innovative games for mobile platforms using well-known IPs from Gameloft and its partners, as well as new IP creations.

The immediate role is to drive the vision for our new IP sports game. This is an incredible opportunity to define, design and deliver a high quality gaming experience to millions of players and engaged fans around the world.

Responsibilities

• Champion the game pillars to the team and partners.
• Show great initiative and ownership of all design aspects and the overall execution of the game vision.
• Design fun and immersive gameplay mechanics, systems and features to execute the game vision.
• Understand the specific considerations of designing for mobile, touch screen platforms and ensure best practices are communicated and adhered to in implementation of gameplay intentions & pillars, game & monetization loops and accessibility.
• Documentation, script writing, level-design, data entry, game balancing, integration of multimedia elements (texts, images, sounds and videos).
• Maintain strong communication with different department leads.
• Review deliverables (design documents, game builds) from other game teams at specific milestones and be able to provide relevant & collaborative feedback to ensure the highest quality.
• Present and promote design solutions effectively to peers and management.
• Engage in ideation processes under constraints (time, IP, game type).
• Produce clear and qualitative game pitches/presentations for new and existing IPs for a multi-disciplinary production team.
• Mentor less experienced members of the Design team.

Requirements
• Considerable professional game design experience within an established studio – including release of multiple titles.
• F2P mobile, live service and premium priced console/PC game development experience are all valuable.
• Ability to communicate feedback to development teams.
• Proactive, enthusiast team player comfortable working within a fast moving, multi- disciplinary team in a senior role.
• Passionate about games, design and technology - with a forward-thinking approach.
• US Sports experience/knowledge/passion is desirable.

Additional Information
Salary from $95,000 per annum plus superannuation.
Please apply via the link below and send us a link to an online portfolio, your CV and cover letter outlining why you are our next great hire.

Why Join the World of Gameloft?
• Because you want to be part of an exceptional experience within a company that is constantly growing!
• Because you want to work with talented people who are industry pioneers!
• Because you want to join a global company and meet great people around the world from all walks of life.
• Or, just because you’re looking for a great place to work!

Location
News

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide. Gameloft is a Vivendi company.

Gameloft Brisbane are expanding and seek Intermediate and Senior Programmers to join our talented team in our newly fitted out studio in Brisbane.

Responsibilities

• Work closely with designers in the creation of detailed feature specifications
• Take ownership of gameplay features
• Design and implement robust and innovative solutions to technical and creative challenges
• Write clean, robust, reusable code and create documentation where required
• Take active role in providing time estimates and task breakdowns for project requirements
• Help meet functionality, scope control, fun factor, and performance requirements
• Provide technical input to other programmers and mentor junior programmers as appropriate
• Experience with debugging- diagnosing and fixing code
• Work independently as well as with other departments.

Requirements

• Five plus years plus related experience and a proven track record with shipped game titles
• Ability to construct well engineered and maintainable software using C#/C++
• Expert at the design and development of advanced AI/Gameplay systems
• Strong 3D math skills
• Ability to debug complex systems and low level software
• Ability to quickly familiarize yourself to work with a large existing codebase
• Ability to rapidly prototype as well as producing final code
• Demonstrable skill at optimizing software for speed and memory efficiency
• Good spoken and written communication skills
• Excellent initiative, self-motivation, organizational and problem solving skills
• Knowledge of console game development and multiplayer development
• Passion for making and playing great games
• Xamarin/mono is a plus
• Experience with Unity is a plus

Additional Information
Salary for Intermediate Gameplay Programmers start at $75,000AUD and Senior Gameplay Programmers start at $95,000AUD.
Please apply at the below link and send us your CV, including a link to your professional portfolio.

Why Join the World of Gameloft?

• Because you want to be part of an exceptional experience within a company that is constantly growing!
• Because you want to work with talented people who are industry pioneers!
• Because you want to join a global company and meet great people around the world from all walks of life.
• Or, just because you’re looking for a great place to work!

Location
Job Position
News

About Defiant:
Located in central Fortitude Valley, Brisbane, Defiant prides itself in making world class games that are expertly crafted and lead by the best talent in the field. Recent projects include PC and console releases of the Hand of Fate series, Hand of Fate: Ordeals board game, mobile titles and more.

Our triumphs are a product of a healthy and curious team who boldly explore the depths of the unknown to craft new experiences. Join us as one of Australia's leading game development teams and collaborate on the most exciting projects in gaming today as a Junior Animator!

Job Description:
The Junior Animator will work closely with the Art Director, Art Lead, Design and Engineering teams to produce high quality gameplay. They will ensure visual quality animation standards, as well as creating real-time animation for in-game characters.

The position is initially a three month contract with a view to extend.

Key Accountabilities:
- Collaborate with Art Director, Art Lead, Design and Engineering teams and Quality Assurance to produce quality animations as detailed by the project
- Ensure tasks are completed at a high standard and as scheduled by production and executive management
- Commitment to continuous improvement by adapting to more efficient processes and new technologies

You will receive:
- A competitive salary based on experience
- Opportunities to hone your craft with ongoing professional development support

You will need:
- 0-2 years relevant experience
- Tertiary qualifications in a discipline relevant to the position or equivalent experience
- Strong knowledge of basic principles of animation: timing, dynamics & body mechanics
- Experience with skinning and rigging characters
- Strong acting and staging skills
- Experience in realistic vs. stylised animation style
- Facial animation experience
- Ability to adapt to new technologies
- Strong communication and teamwork skills
- A passion to craft games

Desirables:
- Advanced Max animation tools skills
- Experience with Unity3D
- Experience with Autodesk Maya
- Experience with Mo-Cap data

Please apply by clicking ‘Click here for the related link’ below. Applications close midnight, 14th Dec 2018.

If you run into any technical issues, please email support@defiantdev.com.

Defiant encourages female identifying persons and other minorities to apply. Only candidates asked for an interview will be contacted.

Company
Location
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Hello. Brendan and I, aka 'Subtle Boom' are looking to hire an art intern full time at entry level rates for 8 weeks beginning mid-late November. (With a Christmas/New Years break.) The job is onsite only, located in Teneriffe, Brisbane.

Our game, 'Fledgling Heroes', is a level-based autoscroll platformer with a unique art style + in-built level editor. (For more info on the game you can check out the website: https://www.fledglingheroes.com/)

We're ideally looking for an entry level candidate to help get someone's foot in the door, but we'll be looking at everyone. Candidates will be judged on the following criteria:

-Animation skill
-Draftsmanship
-Experimentation with a variety of different asset creation tools (3D, 2D, etc.)
-Strong understanding of style
-Creative environment/character designing skills.

Experience in unity, toonboom, illustrator are good, but not necessary.

Send your applications to anya@subtleboom.com including your portfolio and a small intro. We'll be looking at applicants next Monday, so please try and send your portfolios before 9am Mon 12th. :)

Location
Job Position
News

Real Serious Games was established in 2009 and has completed over 200 projects in health, infrastructure, mining, environmental, and social industries.
We specialise in using cutting edge technologies to deliver our clients vision over a multitude of varying media outputs such as; virtual reality, 3D real time environments, film, video, web and print.

If this kind of work sounds interesting to you and you have the required skillsets and qualifications, we'd love to hear from you.

Job Title: Junior 3D Artist

Responsibilities:

•Create high quality, accurate low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
•create assets that fit within polygon and memory budgets based on current generation game technology.
•Work efficiently within a team and independently while delivering tasks on time.
•Take direction and work closely with Art team lead.

Requirements:

• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organisational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Please note: only successful candidates will be contacted

Job Title: Mid level 3D Artist

Responsibilities:

• Create high quality, accurate high and low polygon 3D models and textures based on source material provided i.e. reference photos, CAD files or technical drawings.
• Create assets that fit within polygon and memory budgets based on current generation game technology.
• Work efficiently within a team or independently and deliver tasks on time.
• Take direction and work closely with Art team lead.

Requirements:

• 3+ Years professional experience working within a game development or equivalent industry role.
• Professional level skills in 3D Studio Max, Zbrush, Adobe Creative Suite and Substance Painter.
• Experience working with a variety of game engines and a thorough understanding game development pipelines – Unity experience a major plus
• Ability to work well under pressure and within tight deadlines.
• Possess the ability to quickly learn and adapt to Art production pipelines
• Excellent communication, interpersonal and organisational skills
• Talented and self-motivated with a willingness to learn.
• Current portfolio demonstrating your best and most recent work.
• Art related degree and/or comparable professional experience a bonus

Please note, only successful candidates will be contacted

PORTFOLIO SUBMISSION:

To be considered, please include an up to date folio with high resolution examples of your work.

Email: jobs@realseriousgames.com

Company
News

We are seeking a 3D artist for a full-time or part-time contract role to produce content and animations for mobile and desktop games. The artist must have experience with creating predominantly 3D content for the game engine Unity 3D with a focus on production of high quality assets for making fun games.

The artist ideally will have experience with 3D asset production for at least 1 released game ranging from small to moderate in size and complexity. 3D artwork production requirements range from characters to environments. As a small Game Development Studio the skills we require at Mode are often broad, quite often challenging, but always fun! Experience with creating 3D art optimised for mobile with low poly counts is advantageous. As well as any experience in character and general animation.

This position is initially a short term contract, with an option to extend this to a part-time or full-time position. For this short term contract we can give for the right candidate the option to work off-site (but ideally still located on the East coast of Australia). It is preferred the candidate works onsite within our vibrant Sydney Office.

Requirements:
We are seeking candidates with:
- Experience with 3D modelling software for creating content and animations for 3D games
- Competent understanding and love of using Unity for importing and presenting assets
- Professional experience is preferred, if you’ve got the talent this is the opportunity for you
- Experience in modelling optimised low polygon models
- Great communication skills, ability to be self directed and a great attention to detail
- A passion for playing and making games for the platforms of desktop and mobile

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 30/9/2018

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