Talk: Don’t Get Shipwrecked - Production for Small Indies
Speaker: Matthew Dyet
There is a common misconception among many small independent studios that they simply are not big enough to require any sort of project management on their games. After all, why would you ever need project management when you only have a handful of people working on your small project? But this sort of thinking is a trap that result in overworked teams and the never-shipping game.
Whether you are a team of 10 working with a government grant or a solo indie creating your passion project, having a plan and a process is going to be an essential tool in ensuring you don’t overwork yourself and actually deliver a product at any point in the foreseeable future. But don’t go rushing out for that Agile certification just yet!
In this talk, Matthew Dyet will lay out the strategies and techniques that you can make use of in your small teams to implement some production process and maintain control of your projects, all without needing to go and hire somebody else to do it for you. It doesn’t need to be over-complicated!
Game Connect Asia Pacific 2019: Lighting The Way
Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.
Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.
Video courtesy of GCAP and the Game Developers' Association of Australia.