Are you a Lead Look Development Artist?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No Country for Old Men; and numerous commercials such as A Mini Marvel for Coke which aired during Super Bowl 50. We are a crew of talented artists that hail from all over the world, who are passionate about creating mind blowing work. On top of that, we are a cool company, with cool people, cool offices, and we do cool things. Can't beat that!
If you're down to become part of a growing family, we'd love to hear from you.
-Define and establish the look for photo realistic assets/shot/sequence while guiding an asset team
-Ensure consistency among shots sharing similar assets or lighting rigs in order to preserve continuity
-Work closely with the lighting department to distribute and maintain shader, texture and FX libraries for specific assets/shots/sequences
-Work closely with Compositing Leads to ensure consistency and match of Look between assets/shots/sequences
-Thorough knowledge of Maya and Nuke, as well as high level rendering/shader network construction principles independent of specific renderers
-Thorough knowledge of modern texturing principles and how they apply to advanced layered shading networks
-Demonstrated ability to confidently guide texture artists to produce high quality texture maps
-Self sufficient and can complete less subjective/simpler assets with minimal input from supervisors
-Must be open to direction and work in a team focused environment
-Excellent communication skills
-Strong time management / organizational skills
-Solid work ethic and a positive attitude in the face of challenging situations
-Experience in Arnold is a plus
If this is you, please apply here: http://www.lumapictures.com/job-detail/?job_id=f5f4973d-f150-4cac-b5b3-c...