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Halfbrick Sydney : Full-Time Positions

Submitted by Anonymous (not verified) on Tue, 11/10/11 - 12:37 PM Permalink

Are you looking for Produces? if so of what experiences is required to fill such a role?

Submitted by Anonymous (not verified) on Tue, 11/10/11 - 2:20 PM Permalink

It says the location is Sydney. I didn't know Halfbrick had an office there. Is this new?

Submitted by souri on Tue, 11/10/11 - 2:24 PM Permalink

It's in the first paragraph that they're setting up a new Sydney office. "Halfbrick Studios... is seeking people to start its exciting new Sydney office."

Submitted by Anonymous (not verified) on Tue, 11/10/11 - 6:43 PM Permalink

Well Sydney is a pretty huge place, not to mention the biggest city in the world. Exactly which suburb / town of Sydney will they be located in?

Submitted by Anonymous (not verified) on Sat, 15/10/11 - 8:53 PM Permalink

I don't believe it is number 1, but it's certainly right up there. Sydney metro covers a massive land area, from Wollongong up to Gosford west to the Blue Mountains.

Submitted by Saul Alexander (not verified) on Wed, 19/10/11 - 10:24 AM Permalink

Really, people. Yes, Sydney is quite large, but it's nowhere near the largest city in the world on any scale. A quick Googling would tell you that it's the 34th largest by land area, the 63rd largest by population. Those figures are from 2007, so they'll have changed slightly, but not by that much.

Anyway, I hear they're looking at Parramatta at present, although that could still change.

Submitted by Anonymous (not verified) on Tue, 11/10/11 - 6:36 PM Permalink

Will you be looking for game testers?

Submitted by Mik (Halfbrick) (not verified) on Wed, 12/10/11 - 1:49 AM Permalink

Pretty sure we're looking for another spectacular full-time Quality Assurance guy/gal to join the ranks! That' a Brisbane role though. Send an application through to jobs(at)

Submitted by Tiger (not verified) on Wed, 12/10/11 - 3:36 PM Permalink

You wouldn't happen to be looking for any dedicated mathematicians, would you? I have a degree in Computer Science, but I'm not really a programmer (my honours thesis took me more into the research side of things, and I ended up building a prototype ballistics tracker, because it was mostly maths...)

Submitted by Anonymous (not verified) on Thu, 13/10/11 - 1:13 AM Permalink

Great to see a studio expanding rather than closing for once :)

Huge congrats and all my best wishes to the Halfbrick crew.

Submitted by Anonymous (not verified) on Wed, 26/10/11 - 5:24 PM Permalink

Are you looking for any part-time workers. I am keen to apply, but am still at university studying games design for another year.

Submitted by Mathieu (not verified) on Thu, 27/10/11 - 8:43 PM Permalink

Are people with a one-year working visa eligible for a job / internship?

Submitted by Brandon Quinn (not verified) on Sun, 06/11/11 - 7:04 PM Permalink

Hey there! I would love to volunteer to help out with anything you guys need done over there! Are there any jobs that I could help out with which can be done in afternoons?
I would love to hear from you.

Submitted by Anonymous (not verified) on Wed, 16/11/11 - 3:10 PM Permalink

Anyone heard back from them yet? Two weeks ought to be a sufficient time in which to review.

Submitted by Michael D (not verified) on Thu, 17/11/11 - 1:29 AM Permalink

Some people have already been contacted and the guys are still processing the remainder of the applicants now and will be contacting the remainder shortly. The response to these positions has been OVERWHELMING to say the least so please bare with them.

Applications close 28th October 2011

Halfbrick Studios, the highly successful Brisbane based studio behind such titles as Fruit Ninja, Jetpack Joyride, Monster Dash, Raskulls and Age of Zombies is seeking people to start its exciting new Sydney office.

These are Full-Time positions and we are looking for both experienced people as well as juniors to form the initial team!

About Halfbrick
Halfbrick was founded in 2001 and since then expanded to over 50 of the best staff in the industry. We have successfully released over 16 titles across multiple platforms ranging from the Nintendo DS/DSi right through to Xbox Live Arcade and new mobile platforms such as the iOS and Android.

About our Teams
Our people work in smaller, self directed teams and are given opportunities to contribute to both the design and implementation across all of our games. As a Brick you will be given the freedom to work across multiple areas and make significant contributions to every game you work on.

Halfbrick values its people and strives to provide a creative, rewarding environment where we can pursue our passion of creating great games, without regular crunch periods and other negative aspects that plague more traditional game development.
If you want to make smaller, fun games in a great environment, contact us today!

We are looking for people who...
• Are passionate about games.
• Want to work on the kind of games Halfbrick develops.
• Pay attention to detail.
• Work well in a team.
• Focus on high quality.
• Have great communication skills.

Gameplay Programmers
Awesome, crack programmers who know how to make fun games and can read a designer’s mind.

• Strong knowledge of C++.
• Ability to self manage tasks.
• Possesses a strong sense of gameplay design and theory.
• Ability to quickly prototype and demonstrate gameplay mechanics.
• Previous iPhone or Nintendo DS experience beneficial but not mandatory.

We are looking for multi-talented, creative artists with a passion for games and capable of creating beautiful eye candy, both 2D and 3D.

• Character/Environment 3D modelling, texturing, animation and concepting a must
• Photoshop, Illustrator and traditional painting/rendering techniques
• Traditional fine art skills (illustration, painting, human anatomy, organic forms, colour theory, perspective, 2D & 3D design)
• Artistic and technical familiarity with marketing material, graphic design, storyboarding, colour keys and 2D character turnarounds.
• Understanding of the fundamentals of 3d packages is a plus
• Some familiarity with video game product development including, but not limited to workflow, tools, limits of technology
• Technical familiarity with game production is a plus.
• Ability to work as part of a team and excellent communications skills a must.

We are looking for genius game designers with great instincts and creative flair.
• Excellent communication skills are a must.
• Flash or other prototyping experience a plus.
• Any playable games, mods, level designs, prototypes or anything else that you think will show us just how skilled and creative you are is required. If there is nothing for us to play, we can’t tell just how good you are!

You do not need tertiary qualifications or a huge number of years of experience, the most important thing is that you are talented, professional and able to work well with everyone at Halfbrick!
Please submit your resume and Links to your portfolios to, and please use Sydney with type of position (Designer, Artist or Programmer) you are applying for as the subject. To email portfolios over 10mb and under 50mb use

Alternatively, mail to:
Halfbrick Studios,
Level 1, 190 Kelvin Grove Rd
QLD, 4059, Australia