GREE's Melbourne studio is growing by the second! We're now looking for an experienced concept artist to join our exceptionally talented team that is passionately creating a next-generation mobile title. You’ll work closely with the Art Director to develop concept art that defines the overall look and art style of the game. Drawing on your strong conceptualisation skills (sketching, illustrating, material rendering), you’ll create concept art and storyboards which help communicate the proposed visual elements during production and live operations. Just like GREE, you’ll elevate the game by designing a broad range of original concepts that our customers will love.
More about you
The concept artist we’re seeking will have a commercial AAA quality portfolio with a broad range of original concepts for characters, creatures, environments, user interface, vehicles, and objects in both organic and industrial ranges of style. We’d love it if you had exceptional painting skills and a deep understanding of lighting, composition, colour and anatomy. Technical skills aside, our ideal candidate will have a passion for mobile games, excellent communication skills and an ability to take direction and constructive criticism in a positive manner. You would describe yourself as a self starter, team player and creative thinker - rolled into one!
With headquarters in San Francisco, GREE International Entertainment was formed in 2011 and rapidly achieved global success, with a portfolio of popular titles such as DragonSoul, League of War: Mercenaries, Knights & Dragons, Modern War and Crime City. Our Melbourne studio is a talented community of artists, engineers and designers that are passionately creating an innovative new mobile title, together.
We're in the business of fun. Come have some.