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Australia and New Zealand games developer industry

  • Social Media Manager
    Effort Star
    Position We’re looking for a Australian Social Media Manager to work with our team on a part-time freelance basis. You will be taking over the responsibility of maintaining our online presence on social media from the (extremely busy) directors.…Application Deadline:
  • Unity Developer
    Raini Studios
    Location: Remote (AEST/AEDT working hours highly preferred) Type: Full-time Role Overview: In this position, you will play a crucial role in supporting our existing gaming titles (such as our flagship title, The Lords of Light) and expanding your…Application Deadline:
  • Senior/Lead Unity Developer
    Raini Studios
    Location: Remote (AEST/AEDT working hours highly preferred) Type: Full-time Role Overview: In this position, you will play a crucial role in developing new gaming titles (such as the recently announced Lucha Throwdown game) and enhancing existing…Application Deadline:
  • Mid - Senior Unity Games Artist
    Raini Studios
    Location: Remote (AEST/AEDT working hours highly preferred) Type: Full-time Role Overview: In this role, you'll be pivotal in supporting our flagship title, Raini: The Lords of Light, a web3 trading card game, alongside contributing to upcoming…Application Deadline:
  • Producer (Senior)
    Hipster Whale
    Hipster Whale is seeking an experienced Producer to help us successfully deliver an exciting project! You’ll be a highly proficient communicator who understands the importance of providing continuous clarity to ensure projects run smoothly. Your…
  • QA Analyst - Mid to Senior (Qld)
    Keywords Studios Australia
      Keywords Studios is one of the largest go-to technical and creative services providers to the global video games industry. We provide integrated art production, engineering, audio services, testing, localization, and player support services…Application Deadline:
  • Quality Assurance
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a diverse and inclusive studio of more than 175 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of…
  • Game Developer (Porting and Localization Specialist)
    SweatyChair
    Job Type: Full-time / Part-time / Contractor Experience Level: Mid to Senior Level About Us: Sweatychair is a rather weird game development studio committed to creating innovative and captivating gaming experiences. As pioneers in the industry, we… Application Deadline:
  • Senior Sound Designer
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a diverse and inclusive studio of more than 175 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of…
  • C++ Gameplay and UI Programmers
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a diverse and inclusive studio of more than 175 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of…

The Latest

The latest journals, news, devlogs

  • Posted by Ana Beluso
    work in progress Live2D model Click the 2nd image to view animation.
  • Posted by Ana Beluso
    A simple dance sequence I made in Live2D using my illustration. Click the image to view animation.
  • Posted by RMangano
    Personal Illustration for fun and practise.
  • Posted by Zidphoid
    Created over the course of five weeks, this was a challenge to push both my abilities and program knowledge. Created using Maya, Marmoset, Substance Painter and Designer, Zbrush and Marvelous designer. Put together in Unreal 4
  • Posted by Zidphoid
    30k Triangles. This Treadle Sewing Machine based on various vintage sewing machines was created using Maya and Substance Painter. Rendered in Marmoset. Visit my ArtStation for 4k Images
  • Posted by Fin Downes
    Practicing some hard surface design with a concept for a stylised assault rifle.
  • Posted by Fin Downes
    A Japanese-inspired house in the swamp
  • Posted by Nathan King
    Part of a 3 panel series of Japanese Tokyo Architecture. In this second panel, we explore the streets of Takeshita in Harajuku. A popular tourist destination for fashion, crepes and sweet sweet candy!­­؜؜
  • Posted by Jamie Norton
    Sci-fi city scene created using 3D and 2D tools
  • Posted by Jamie Norton
    Hand painted in Photoshop
  • Posted by Technically Games
    Technically Games is an online, community-run event designed to sit alongside and augment the time honoured game development conferences already happening in Australia.
  • Posted by Brandon Tummon
    Just a work in progress sculpt of a bulldog in Zbrush
  • Posted by Lucy Wang
    An environment created for a personal  project. Modelled and textured in Blender.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.

New Members

  • Heya! I'm Declan and I'm looking to enter the game development industry. I'm currently working with…
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