Fliptus is a small but ambitious company inspired by the limitless potential of games to excite and innovate. Our mission is to create thoughtfully designed games that are satisfying to play and can draw a smile or laugh out of our users. This is not the first rodeo for many of the team, which is comprised of talented individuals with years of experience in producing games. Check out our work at beatbopgame.com
We are currently seeking an experienced/senior graphic artist to assist us on a contract(opportunity to turn into part-time or full time after contract) basis. Our whole team including game design, graphic and coding teams are all
based in our Melbourne CBD office and work collaboratively and agilely among the teams. We very much focus on creating best mobile gaming experience and strive for creating different types of gaming. As a result, you will be responsible for bringing game concept to life through the creation of art prototype assets, art style selection, animation and illustrations.
Must have A passion for game, and experience in mobile game development.
Strong silhouettes with the ability to design appealing characters.
A strong sense of colour theory, typography, UI/UX and graphic design
Able to conceptualise and iterate prototype quickly.
The ability to create a variety of visual effects including particles.
Practical knowledge of current 2D and 3D software and game development pipelines.
Experience working with Unity game engines.
Must reside in Melbourne, Australia – no relocations.
To apply, please send a cover letter to firstname.lastname@example.org describing your suitability for the role, your CV, and most importantly your original artwork samples or a link to your online portfolio so we can see your skills!
Due to the high volume of applications we receive and limited resources on HR, please understand that only short-listed candidates will be contacted to progress with their application.