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Sumea Modeller Challenge

Description

This is where you'll find all the details and contestants for the Sumea Modeller challenges!

Sumea Modeller Challenge #9 - darkhunter22

Heres my concept :





Submitted by panthr on Mon, 30/07/07 - 11:01 AM Permalink

nice work hunter!!! U have such a definitive art style thats just awesome! i look forward to seeing it in 3D!



GL man :)



P

Submitted by Killa Dee on Mon, 30/07/07 - 12:43 PM Permalink

Great concept, keep up the good work.

Submitted by caseyjones on Tue, 31/07/07 - 1:52 AM Permalink

Sucks... Start again!

But seriously, its looking good (as I've already told you). Has a lot of character and I'm sure you're going to do a lot with it during the 3D stage.

Though, it probably wouldn't hurt to do an extra iteration or two on the concept to see if you've got any more ideas floating around.



-caseyjones

Submitted by darkhunter22 on Tue, 31/07/07 - 5:35 AM Permalink

thanks guys ;)



heres a quick iteration:







i want him to be a vampire, did they have vampires in greek mythology?

Sumea Modeller Challenge #9 - immellmann

Hey just throwing my hat in the ring, as it were. Will put some work up as soon as I scan some more concept pics and some quick renders of what I've got so far. Watch this space...

Submitted by sebp on Tue, 31/07/07 - 10:17 AM Permalink

Is she missing a breast? Ouch!

Submitted by immellmann on Wed, 01/08/07 - 3:36 AM Permalink

Yeah I read some stuff that amazons would cut/burn a breast off so they could throw spears and fire arrows better. I'd like to incorporate that into my model. I'm still finishing concepts will post some more stuff soon...

Submitted by immellmann on Fri, 10/08/07 - 8:29 AM Permalink


Pics



Ok here are some more concepts, I'm not the greatest drawer but here you are. At this stage I'm really into the collar shoulder protection thing that adds to the one breast being missing.



Also I was considering a Greek burial mask but not sure if I'll go for that yet also haven't decided on the weapon either a spear or a bow and arrow.



Any comments welcome

Submitted by souri on Mon, 13/08/07 - 4:51 PM Permalink

Don't make too much reference to the Amazons though! More Greek looking please.

Sumea Challenge # 9 - Malus

HazarD:

No promises !!



However...I need to stretch the old modeling muscles, being a lead tends to have you finding less and less time for the stuff you love.



My 'vision de la mort'



----------------------------

Eros, God of Lust.

----------------------------



- An god who takes the form of an effeminate young man with small wings or stub's protruding from his back.

- soft alabaster skin, unnatural visual texture, almost like marble.

- Blood red finger tips from pulling the hearts out of his victims.

- Grossly deformed facial features, twisted with jealousy, lust and desire.

- His face is hidden under a sculpted helm that portrays a visage of an attractive young mans face. (think stylized hard chiseled features similar to those found in Greek statues).

- Small sections of light armour similar to that of a marble sculpture, hard chiseled lines. Gloves, helm, forearm and shin guards and lace up sandles.

- Either nude or with a codpiece.

- Wields a bow.



I found some interesting old descriptions of Eros that are totally different from the Hallmark Valentines card perception we have of him nowadays.



...The poet Sappho described him as "bittersweet" and "cruel" to his victims; he was also unscrupulous, mischievous and charismatic....



...Eros was also depicted in mythology as a trickster god, .....



I wanted to play up the cruelty of love, lust and desire.

So I want his persona to be that of a voyeur, stalker and puppateer.

He gains sick satisfaction from watching us mere mortals fall all over ourselves and others for our worldly desires, be they sex, love or material gain.



His fingers are red from pulling the dead hearts from those who have lost what they lust after and his face is twisted and deformed from his own unnatural desires, that with which only a god comprehend.



Boo ha ha!!! :P



Anyway, you never know I might actually finish it.





Malus2007-07-24 05:24:47

Submitted by faultymoose on Tue, 24/07/07 - 4:31 PM Permalink

Your vivid description made me think of Voldo, naked. I almost puked ><



Really interesting concept, can't wait to see it progress! Or maybe I can LOL :P

Submitted by souri on Wed, 25/07/07 - 5:53 AM Permalink

Nice to see you taking part, Malus . Why aren't you forcing / blackmailing your colleagues to join in as well!

Submitted by Malus on Wed, 25/07/07 - 2:07 PM Permalink

Hey Souri, well I'll try and get it done. :)



As for the others, well they have more dirt on me than I have on them. lol :P

Submitted by Kalescent on Fri, 27/07/07 - 12:49 PM Permalink

HAHA! the first words in your thread LOL.



Private jokes aside - us old bastards have to stir things up a bit!



Bring on Eros!!! I should post my wips i guess...

Sumea Challenge #9 - faultymoose

I was considering entering this challenge as my introduction to this community. I'm a complete beginner when it comes to game character creation (some limited experience on a couple of mods) but I've noticed from browsing these forums that this community is far more easy going and helpful than most online communities. Helps to alay my fears :)



I had a question before I posted my concept (noting my inability to draw a line, let alone a character) - greek mythology is a topic I have always been interested in, and in researching some ideas I was considering ways in which to make my model somewhat 'unique'.



As you may or may not know, the greeks often waged war in the buff - the idea being that armor was more of a hinderance. The ornate helms and whatnot were usually reserved for officers and parades.



SO, my question is, how would people feel about a nude male character? The gaming community is (arguably, or perhaps not so) predominantly male. I'm sure there'd be no problem with a naked (or semi naked) female character. Just browse CGtalk or another CG community and every second image is a scantily clad amazonian warrior woman fighting some hugely phallic beast in clothing that would be better at home in a handkerchief stand, near falling off. There's no problem with that, of course :)



But how would people feel about having to play a character with a wang? Would it put you off the game to have nude males running about the place?



Anyway, the concept I have in mind interests me on an artistic level, and on a slightly controversial level.



Just asking :)

Submitted by Neffy on Tue, 24/07/07 - 5:26 AM Permalink

Id love it !!!!



but then i'm one of those things you scarcely hear about. >.> the female things

Submitted by faultymoose on Tue, 24/07/07 - 5:26 AM Permalink

[QUOTE=Neffy] Id love it !!!!



but then i'm one of those things you scarcely hear about. >.> the female things [/QUOTE]



Well so long as one person would like it, I'm happy :)

Submitted by caseyjones on Tue, 24/07/07 - 5:33 AM Permalink

I don't see there being any real problem with having a naked male character, but how that will fit into the theme of the comp might be another question altogether.

I'm sure if you can find a way to give your character a Greek mythological vibe by having him naked, then by all means... Go for it!

Good luck though.



-caseyjones

Submitted by faultymoose on Tue, 24/07/07 - 5:36 AM Permalink

Ah sorry he won't be entirely naked - he'll have some accessories and some greek-inspired armor/weaponry - just that the majority of his torso to his knees will be naked. There's a concept I have in mind that means this won't all be bare skin, but I'll need to post a pic when I get home if I can manage to draw anything that closely resembles my idea :P

Submitted by Malus on Tue, 24/07/07 - 2:53 PM Permalink

Caseyjones: Since the Greeks had a thing for walking around nude I can't see how it wouldn't fit the theme of the brief. :)



Faultymoose:

As long as he has some way of portraying he is a god of war then who the hell cares if he's in the buff.



The industry may be biased towards blokes but that doesn't mean they are all league loving, wife bashing thugs with a closet fear that they might actually like it a bit too much in a scrum. lol.



And who knows it might entice some of the ladies to join our little boys club, god knows the games industry is a bloody sausage fest at the best of times and I for one am over it!! :P



Its interesting actually as I was talking to our fellow Sumean HazarD about this very thing, if I do get the time (lol) my entry was to be an almost nude dude as well.



...Not that theres anything wrong with that.. :P

Sumea Modeller Challenge #9 - caseyjones

Sumea Modeller Challenge 09 - God of War

Hades



Description:

Reserved for a quick description of my concept. Will fill in later.



My progress:

23-07-2007





-caseyjones

Submitted by caseyjones on Mon, 23/07/07 - 11:25 AM Permalink

Okay, so I've finally decided to enter this comp. I've been sketching all of last week and most of today. Had done a bunch of thumbnails, quick sketches, speed paints, tests, blah blah!

I've currently started more of an anatomy study for Hades (yes its a she! Decided to mix it up a bit)... So I apologise for the nakedness. I'll be spending the rest of the week trying to dress her up in all sorts of crazy sh*t and tweaking some of the proportions some more. But figured I'd post something to get some advice on what else I can do to pimp this bitch.



My current plans:

- Crapload of chains!

- Molten cracks throughout the feet and legs

- Firey hair

- Leather armour

- Spikes

- Rough up the skin some more (boils, scars, slime, etc)



-caseyjones

Submitted by Killa Dee on Mon, 23/07/07 - 2:11 PM Permalink

great stuff, arhh the darkside very cool... the skin wrinkles look good, have u seen Pans labyrinth? the Pale man may give u some inspiration. Killa Dee2007-07-23 04:19:16

Submitted by shika on Mon, 23/07/07 - 2:40 PM Permalink

HOT

Strong concept so far, she's a very creepy character!

I dig the lava/fire theme idea(lava zombie queen?). Take it easy with the armor and clothing though, you could easily lose her creepy essence.

Submitted by faultymoose on Tue, 24/07/07 - 6:41 AM Permalink

Really strong concept. I'm a fan of the masculine face upon a feminine (albeit decrepit) body. The teeth along the jawline is also really visually interesting, and menacing.

Submitted by Jason on Tue, 24/07/07 - 8:25 AM Permalink

Nice start! Looking forward to seeing your list come into a full concept :)

Submitted by caseyjones on Thu, 26/07/07 - 10:51 AM Permalink

Killa Dee: Thanks dude and no, I haven't seen Pan's Labyrinth yet, though I do plan on doing so soon. So I'll have a look out for that.



shika: Glad you like it dude, that's a total compliment coming from you. I really appreciate it. You're totally right about the armour possibly making the character less creepy (its really apparent with the first paintover... Hades looks like a ditsy undead cheerleader or something). I've managed a quick paintover with a few ideas, but still far from happy.



faultymoose: Thanks for the kind words dude and I'm glad you like it. Its weird that the whole concept actually started with the teeth along the jawline and worked downwards from there.



Jason: Thanks man, I too am looking forward to seeing it come together. Though I'm still a fair bit off. Slowly but surely.



And now, a small update:



So far, I only really like the 3rd iteration, mainly the ashen legs with lava cracks, the neck brace and some of the thigh guards (mainly the 2 chains that connect from one guard to the other).

Hopefully I'll get a chance to do a few more paintovers tonight so I can get a start on the base mesh. But still a good while away from the modelling process.



-caseyjones

Submitted by darkhunter22 on Tue, 31/07/07 - 5:40 AM Permalink

shes lookin nasty dude, cant wait for more progress!

Sumea Challenge #9 - Gogitason

Hey guys, I'll give this a go

I made up my own god of war. I'll be changing a few things on the model as I progress. Please let me know if the concept doesn't conform to the guidelines so I can change it.

Here's a basic concept sketch:

Submitted by panthr on Thu, 19/07/07 - 6:37 AM Permalink

nice concept! My crit would be to make it a little more greek, its kinda reminding me of conan the barbarian :). Even the little things from patterns and designs can make it look like its got a greek influence.

P

Submitted by Killa Dee on Mon, 23/07/07 - 6:47 AM Permalink

he looks mean! great work very cool.

Submitted by happy virus on Mon, 23/07/07 - 8:45 AM Permalink

Nice work bro looking fully sik keep up teh good work

Submitted by faultymoose on Tue, 24/07/07 - 6:43 AM Permalink

Nice concept! I have a small critique - or rather a question. With the position of his scabard, does he attack by swinging his elbow in a 'slashing' type motion? This would be an interesting style. But if he was to attempt to retreive his sword, I imagine it'd be quite awkward with its positioning.

Submitted by Gogitason on Tue, 24/07/07 - 3:34 PM Permalink

Thanks faultymoose.



He can attack by swinging his elbow, but the scabbard in that position is mainly to hold the sword. To retrieve it, he simply brings his left elbow close to his right arm/hand   

Sumea Challenge #9 ScottS

sh*t its been ages since I have been to this site, my old username seems to be dead . Well anyway, this is the perfect time for me to try the modeling challenge. Hopefully I will have some concept sketches in the next few days. Shame I cant draw.
Havent decided who I should base my model on. Might just make up some guy, not sure yet.

Submitted by happy virus on Mon, 23/07/07 - 8:23 AM Permalink

Good Luck m8 cant wait to see what u come with.

Submitted by ScottS on Thu, 23/08/07 - 9:41 AM Permalink

Well I finally got some concept art done. Still have to side and back profiles, maybe even a perspective shot but thats a bit beyond my abilities right now.



Heres my Dryad warrior






Don't know If I'll add a weapon, I'm leaning towards yes. Still need to give it more thought.




ScottS2007-08-22 23:48:05

Submitted by Killa Dee on Thu, 23/08/07 - 2:15 PM Permalink

Nice concept scott. Maybe a staff would suit dryad tree nymph warrior. Killa Dee2007-08-23 04:21:28

Sumea Challenge #9 Flying Monk

After procrastinating for the last two weeks its time I got started on this thing.



Right now I'm thinking of doing Hippolyta. Queen of the Amazons and daughter of Ares.



Wikipedia tells me that she had a magic girdle and that the amazons where probably based on the warrior women of Sarmatians. So maybe some vaguely Iranian style armor or jewelry.









Looking a bit toga partyish right now. I don't know if I'm going to do the cliche cutting off the right breast thing. But I don't have any other ideas right now.



FlyingMonk2007-08-08 00:47:23

Submitted by FlyingMonk on Wed, 08/08/07 - 10:48 AM Permalink

*DOH* It turns out editing a post won't change the post time. And therefor not putting my thread back at the top of the pile.



Nothing exiting yet. Finished the base mesh and started the high poly sculpt



Submitted by Killa Dee on Thu, 09/08/07 - 11:54 AM Permalink

nice start Mr Monk! keep up the good work.

Sumea Challenge #9 - Hezz

Hey. this will be my first challenge, and thought i'd start the thread now although havent got anything to post just yet, but will soon.

Submitted by skipgamer on Fri, 13/07/07 - 10:05 AM Permalink

Awesome good luck and have fun xD

Submitted by hezz on Sun, 15/07/07 - 8:28 AM Permalink

Ok i have my idea. still no drawings yet, but just going to write down my plans. everyone seems to be doing warriors and such, so im going to do Charon. The guy that ferrys dead souls across the river Styx. pictures soon i promise.

Sumea Challenge #9 - skipgamer - Hephaestus

Hi, im gonna enter this cos i have a little bit of spare time on my hands at the moment... im going to be doing Hephaestus - God of Fire and Crafts... mainly cos of the fire part but being god of crafts means he will have a kickass looking mace and sword.

He will draw his fire power from glyphs on his left arm which allow him to summon the power of fire from his left hand. His right arm will be heavily armed to add weight to the right side of his body to help prevent his limping due to being malformed at birth. (but he would still be limping a little bit, which would look awesome in game :) He will be wearing a blacksmiths apron cos after all he is the god of crafts. Also the glyphs on his left arm will be glowing red along with his eyes.

Got some concept images cooking up but only got an a4 scanner and cant be bothered at the moment cutting them up to scan... so im probably going to just go straight to the modelling on the pc. I find that when im modelling i get ideas for the concept and change that as i go along anyway.

--

Ok, so I've learnt alot more about this crafty character (hehe) and he really is quite a good choice, very interesting with lots of inspiration to be drawn from.

I'll share a few of the most important facts which I will be drawing inspiration from

-He is the son of hera, but not zues.
-Zues found out about him and threw him from mount olympus to earth, he fell with quite a thud and became malformed. He then became a master craftsman and was allowed back into mount olympus.(he doesnt like zues very much)
-He was set to get married to aphrodite, the hot god, or god of love if u will, but she didnt want to cos he was so ugly, and married his brother instead. (another thing that just eats away at this guy's confidence)
-He got really annoyed and then tried to rape athena, but missed and instead impregnated gaia by ejaculating on the world(yeh, its a bit weird, but adds to the idea that this is one sick and twisted guy)
-He has built all the weapons and armor of the other gods. Including things like zues's thunderbolts, someones invisible hat, poseidon's trident, etc...
-He made himself a really "awesome" looking shield (ill have to put that in somewhere)
-In some myths he killed zues with a hammer (this is a bad mofo that u dont wanna get angry)

So after all that I've got a few more things to work with in my concepts. For example, he's a lot more twisted and messed up than i originally though, I'm now thinking a kind of e-blanka + gollum + hunchback of notre dame type build, instead of the more typical "body builder" or "spartan" build.

The left side of his body is going to be charred and black, with cracks of fire that you can see rather than glyphs, this is because as he was heading to earth after being thrown by zues, the atmosphere burnt him up, thats also where he got his skill with fire from. Therefore he's going to have some weird armor that i'll explain in the concept images.

I'm going to make him with a beard because that is how ive seen him be depicted in the images ive researched. He will also be bald with a pony tail, I think this will add to his awkward look.

All in all I think I've stumbled upon a pretty awesome concept here. It's amazing what ideas you can come up with with just a bit of research :) at first I thought this was a very limiting challenge, but after a bit of reading there are Alot! of interesting different stories from which you can draw inspiration.

Thats all for now :) hopefully get some concepts ive been working on in the next few days.skipgamer2007-07-12 23:21:15

Submitted by Killa Dee on Thu, 12/07/07 - 1:09 PM Permalink

Go Skips! the god of fire great choice.

Submitted by skipgamer on Fri, 13/07/07 - 11:11 AM Permalink

Heres a quick image of the kind of look and feel ill be going with the head of the character, cartoony i know but i think it conveys the kind of emotion i want nicely.

Submitted by skipgamer on Fri, 13/07/07 - 5:42 PM Permalink

Um, after a few hours work heres the start of my body geometry... low and high poly respectively, the low is about 5k atm, so it should do once i make the hands, should be able to leave myself with 1.5k for the head... we'll see how it goes. The high is just for fun, i didnt spend much time on it at all, he wont end up having those weird muscles :P
All so far done in z-brush, Ill work on the low poly in 3ds now, adding armour and details keeping an eye on the tri-flow (this will take me a while) Then I'll export it back to Z-brush for the final displacement map :)

Well thats the plan ;P

Sumea Challenge #9 - Massius

hello all, my first foray into the sumea forums, ive decided its about time i got off my a$$ and had a dip,

for this comp ive decided to do Achilles, for those of you that dont know your mythology he was the greatest hero at the battle of Troy, heres some info ripped straight from Wikipedia

"Achilles is the only mortal to experience consuming rage (menis). His anger is at some times wavering, at other times absolute. The humanization of Achilles by the events of the war is an important theme of the narrative."

the narrative talked about is Homers Iliad

so what im going for is an Angry, almost beserk warrior

not to sure how im going to do the body but so far i got some pretty solid ideas for his helm (which will be a defining feature) and his sword

heres the design ive come up with for the helm

Submitted by Killa Dee on Thu, 12/07/07 - 1:08 PM Permalink

Welcome, great start cant wait to see some more.

Submitted by panthr on Fri, 13/07/07 - 2:37 AM Permalink

yay about time mass :P ehehhe

maybe try and make the plume part a little more outrageous/cool/curvier

P

Submitted by Massius on Tue, 17/07/07 - 11:57 AM Permalink

just spammed this up quickly after work, sorta the direction i rekon ill take him,

edit: when i get the chance ill do some proper concepts, will focus a bit more love and attention on his shoulder guard and chest armor, as they will be defining features for the whole outfit,

atm i know its just looking like a random hoplite, but thats sort of the way i want to take it, even tho his armor will be individual and elaborate, i want him to keep that definitivly "Greek" look, hence the modified Corinthian Helm, a different touch but still with that firm Hellenic feel to itMassius2007-07-17 04:52:43

Submitted by caseyjones on Wed, 18/07/07 - 1:59 AM Permalink

Good start dude as I already told you yesterday.
I'm looking forward to seeing what can of designs you have for the the armour.

-caseyjones

Submitted by Massius on Wed, 18/07/07 - 7:22 PM Permalink

thought id spam a quick update, this one is still a work in progress, but its got a bit more shape to it now :P

was thinking of making the shoulder guard a sea serpent/monster as a sorta tribute to Thetis, Achille's mother (she was a sea nymph and once called a mighty sea moster to defend Zeus) but i scrapped that and went with the lion head, it being a more Heroic symbol of strength and courage, somthing that Achilles had plenty of

its still got a bit to go as i said but its definatly getting some more form

Submitted by caseyjones on Thu, 19/07/07 - 1:57 AM Permalink

Nice update dude, its really coming together nicely.

-caseyjones

Submitted by panthr on Thu, 19/07/07 - 2:30 AM Permalink

even better! I think you should go sword than a spear so its more creative than doing a cylinder lmao. Youve gone with the skirt i see hehe...im trying to avoid that for mine but i will probably cave ><

keep the updates coming!

P

Submitted by Massius on Thu, 19/07/07 - 2:42 AM Permalink

dont u worry, im thinkin of doin some teched out crazy hero like stuff with the spear, he will hace a sword as well, but its sheathed

main reason behind the spear is because thats how Achilles killed Hector, with a spear,

yeah i eventually weent with the skirt style, was thinking of doing scaled plates but that ended up looking to european/medieval, im hoping to tweak the skirt design a bit tho, so ill keep you all updated :DMassius2007-07-18 16:43:01

Submitted by Massius on Thu, 19/07/07 - 6:28 AM Permalink

another quick update, fixed up the shinguards a bit and did some half proper feet, added a bit of color into it as well, still far from done but definatly on its way :D

Submitted by Jason on Tue, 24/07/07 - 8:31 AM Permalink

This is coming along nice, I like the detail on the helmet and shield especially, my only crit would be the spear looks a little plain? Maybe adding some details or altering the shape might help? Apart from that looking good, can't wait to see the rest :)

Submitted by Massius on Tue, 24/07/07 - 8:56 AM Permalink

[QUOTE=Jason] This is coming along nice, I like the detail on the helmet and shield especially, my only crit would be the spear looks a little plain? Maybe adding some details or altering the shape might help? Apart from that looking good, can't wait to see the rest :)[/QUOTE]



thanks dude, spear is sorta placeholder atm, still tossing up weather to have him with his spear of with his sword, ive got a solid desing for a sword, but nothing is sticking yet for the spear



have also been playing around a bit with some silouettes giving him a different shape, ill post those up later once ive done a bit more on em







Edit: was reading up on Homers the Odyssey, counterpart to the Iliad for a bit of greek inspiration and found a curios little passage that has given me some new ideas for the Achilles concept





summed up

Odysseus wanted to talk with Tiresias, so he and his men journeyed to the River Acheron in Hades, where they performed sacrifices which allowed them to speak to the dead. Odysseus sacrificed a ram and the dead spirits were attracted to the blood. Odysseus held them at bay and demanded to speak with Tiresias. Odysseus also meets Achilles, who tells Odysseus that he would rather be a slave on earth than the king of the dead



i quite like this little line and will be making some new concepts to fit it accordinglyMassius2007-07-23 23:56:34

Submitted by Massius on Thu, 26/07/07 - 6:02 AM Permalink

did this at lunch today,



im still not settled on a color scheme for him yet but i got the general shape down pretty good



Massius2007-07-25 23:57:25

Submitted by sebp on Tue, 31/07/07 - 10:12 AM Permalink

Looks really good I like the clothing and armour

Sumea Challenge #9 - Makk

Just thought i'd get my post going. Havent really decided what Im going to be doing, still flciking through some of the gods

This sketch was based on the greek goddess Melinoe, the goddess of ghosts. Nothing serious..

Sumea Challenge #9 - Jaytheham

Here's my design after a couple of revisions, probably do a bit more work on the clothing/accessories.
Should get it finished this year if Blender bends to my will.

Submitted by Killa Dee on Mon, 09/07/07 - 12:21 PM Permalink

Go Jay! Love the concept art dude, very smick.

Submitted by panthr on Fri, 13/07/07 - 2:26 AM Permalink

nice start... i cringed when i saw those piercings lol. Beef up the legs more to keep inline with the size of the rest of his body :)

P

Submitted by JaytheHam on Wed, 08/08/07 - 2:01 AM Permalink

Base mesh done with exactly 6000 tris



Submitted by Killa Dee on Thu, 09/08/07 - 12:02 PM Permalink

snap, that was quick. Cool work so far dude, keep cranken it out!

Sumea Modeller Challenge #9 - Goldenchocobo

Ok, I'm entering, i'll be doing Poseidon - the God of the sea. I have done some concepts, but Sumea is not allowing me to upload them I am getting a page with the following message on it.

"Only members with sufficient permission can access this page."?

I don't know what this means and what I'm suppose to do to get "sufficient permission", but I have been able to upload images before. Has this changed somehow?Goldenchocobo2007-07-08 01:41:40

Submitted by souri on Sun, 08/07/07 - 11:46 AM Permalink

Yeh, we've migrated the forum to another server, and the new webhosts don't have the required upload components installed. You'll have to use an image hosting service instead, or you can upload pics to your Sumea journal/profile account, and then embed them here.

Submitted by Goldenchocobo on Sun, 08/07/07 - 12:05 PM Permalink

Ok cool, thanks Souri.
These are the concepts I have so far, I like the look of the one in the middle on the 2nd image and want to take that direction. I'm still not sure what I'll do with the body(armour or not).

Submitted by shika on Sun, 08/07/07 - 12:57 PM Permalink

second from the bottom left(top image) is the one that jumped out at me.
His proportions feel more God like IMO, and even as a thumbnail sketch it has plenty of character..

It's good to see how much sketching you're putting behind your character!shika2007-07-08 03:25:45

Submitted by Killa Dee on Mon, 09/07/07 - 2:10 PM Permalink

Hey hey! i agree with shika, second from the bottom left(top image)is very cool. Poseidon and his Kracken kick some ass in Clash of the Titans. Classic movie Killa Dee2007-07-09 04:27:09

Submitted by Goldenchocobo on Thu, 26/07/07 - 4:50 PM Permalink

Thanks Killa dee.

This is a more refine concept showing the proportions and an Idea for a skin texture(it is sort of an underwater camouflage water reflection).

I tried adding different types of armour too him. but I think he looks better naked. I still am thinking about giving him a huge spartan style round shield and a long cape.

Submitted by faultymoose on Tue, 31/07/07 - 9:26 AM Permalink

Wow, love the concept! The proportions are fantastic - very much heroic ideallism. I love the design of the head and hair... just awesome!

Sumea Challenge #9 - rosco

Okay putting in for this one, sat and spied for too long.

Going to create Hephaestus and mutate him, working up the concept now. Good thing is will give me a chance to bash it out in Mudbox.

sigh.....what have I got myself into...

Submitted by souri on Sun, 08/07/07 - 11:35 AM Permalink

That's the spirit!

Submitted by Rosco on Tue, 31/07/07 - 5:40 PM Permalink

Okay, been doing some sketches but not sure on the style to head as yet. Here's some roughs for proportion and getting some ideas for character which should hopefully push me in a direction for the look and feel of him.







Just some back story on Hephaetus, to save you from Wikiing, he's one of the major Olympian gods. He's the god of fire and forges and is the creator of many things. He's also badly mutated, either from birth or being kicked out of Olympus by Zeus cause they had a tiff, ate his sandwich or something. He married Aphrodite though she despised him because of his looks and so she had an affair with Ares. The gods only laughed at his misfortune so he is generally a bit peeved the other gods.



So anywhooo, Heph's will have a huge giant arm that is supported by a large muscular right side. His left side will be quite lean, and his legs will be thin and perhaps inturned from being lame. He usually pounces about using his staff to pole-vault about and then mash people with his hammer of smiting. Though I was a bit partial to the wheel chair idea of some myths, (up goes the polys). His right hand is cauterised around the handle of his hammer. Attire wise, butt naked except for a smithing apron to protect the brass monkeys, and place a few accessories about willy nilly.

Submitted by sebp on Wed, 01/08/07 - 3:03 AM Permalink

exo! I really like the dynamic poses

Submitted by Rosco on Thu, 02/08/07 - 5:07 PM Permalink

Just a little sketch of one way I'm thinking, though he looks too nice and needs to get nastier, think I'll keep the fire and beard. Might throw in some McFarlane direction, and get gritty and nasty







okay here's the evil one. Think this one works better as I finally warmed up on my tablet. Guess they both give you the idea of which why I was going with them. Last one has embedded chain cloak, iron pins in the shoulder, nails in the feet and a helmet to hide the face, mainly because I have no idea what to make him look like...sigh, need more life drawing classes....



Rosco2007-08-02 08:26:23

Submitted by benny s on Mon, 06/08/07 - 2:34 AM Permalink

awesome concept man, that will turn out really cool.

get going so we can see your skills

Submitted by Rosco on Mon, 06/08/07 - 4:59 AM Permalink

thanks guys...going to be an interesting process as I haven't gone to town and actually finished something for ages, still haven't finished my Wow character....but now I have less distractions and a little more time...



So I'll post my processes and get some feed back as I go for those with a little more normal mapping pipeline experience.



Process of thinking....start up in Maya and get base model, I'll do a head as well, as I've thought about making him look like a perfect stereotypical marble bust form. Then I'll pump him into mudbox then blow up my lappy as I try add detail.



So it will begin in the next few days....and if I keep to trends...will possibly never finish....

Sumea Modeller Challenge #9 - Vlad

Hello, although I'm fairly sure ill run out of time, ill give it a crack anyway. Seeing somebody else is already doing Icarus, I've decided to do Daedalus, nothing overly superhuman, average build elderly man, light leather amour, tools for weapons, etc. I'm going incorporate a labyrinth either as decoration on the amour or as a tattoo.

Heres a 30 second concept i drew.

Submitted by Vlad on Sat, 07/07/07 - 6:38 AM Permalink

Weapons are more or less done. Might redo the textures later.

I need a bit of clarification on the rules.

"bi-pedal (two arms, two legs), and male or female.You could choose to have an animal head or animal features on the head of your character if you like (think: Minotaur or Medusa)"

I want to incorporate mechanical (more or less) wings into my design. Can i do it, if their part of the costume/amour, not the actual character itself?

Submitted by Neffy on Sat, 07/07/07 - 10:26 AM Permalink

I say go for it with the wings ! Im doing it as well haha -_^

Submitted by Vlad on Tue, 10/07/07 - 7:55 AM Permalink

Heres a quick front/side:

The head is a bit squashed in the side view, but the front view is proportionally accurate.

And heres the model so far:

This is my first challenge so some C&C would be much appreciated.

Sumea Challenge #9 - benny_s

I'm in for now, I'll be doing it in spare time at work. I'm going to do Icarus if thats possible, if not I'll post what I get done anyway.benny_s2007-07-05 20:34:05

Submitted by benny s on Mon, 09/07/07 - 2:33 AM Permalink

My concept and mesh so far

awesome, I cant upload imagesbenny_s2007-07-08 16:47:43

Submitted by Killa Dee on Mon, 09/07/07 - 3:38 AM Permalink

YO! benny, you can upload your pics at imagehost or photo bucket. I use imagehost, once you upload, it spits out a url link to your image, then you can click the insert image button and insert your url. Good luck.Killa Dee2007-07-08 17:41:49

Submitted by benny s on Mon, 09/07/07 - 3:51 AM Permalink

Thanks for the help Killabenny_s2007-07-08 17:52:31

Submitted by Killa Dee on Mon, 09/07/07 - 12:28 PM Permalink

No problamos benny! nice concept and a solid start on the modeling great stuff. I remember your entry from last year it was awesome, a tad unlucky you couldn't submit it but it looks like your on track to make up for it. Keep up the great work.    

Submitted by panthr on Fri, 13/07/07 - 2:27 AM Permalink

ohh i love this! Only cos i have this idea in my head of a guy with wings thats on my modeling "to do list" hehe. Looking forward to this one for shizzle :)

P

Submitted by benny s on Tue, 07/08/07 - 9:18 AM Permalink

Just posting an update. I haven't got much done, not a lot of spare time at work. We have Mudbox now so I've been playing with that, when i finish this base mesh I'll take in there and give some off you z brushers a run





Submitted by Rosco on Tue, 07/08/07 - 7:14 PM Permalink

Looking nice Ben. I like the head though I think the front of his neck might be dipping into the top of his chest to quickly, though your reference images might differ, so thats cool.



Any reason why you are modeling him posed instead of prone for rigging?

Submitted by benny s on Wed, 08/08/07 - 2:37 AM Permalink

Thanks Rosco, the neck is a bit dodge there I'll have to smooth it out



As for modeling posed I dont know if i want to rig it yet and its more of a challenge to get the muscle flow right when he is posed up.



Thats really what were all here for, the challenge and to improve our skills.

Submitted by Rosco on Wed, 08/08/07 - 4:11 AM Permalink

too true benny, too true

Submitted by souri on Mon, 13/08/07 - 4:59 PM Permalink

I gotta say, brilliant work on the muscles and the head.. beautiful work. Can't wait to see how this entry progresses.

Submitted by benny s on Tue, 14/08/07 - 2:30 AM Permalink

Thanks Souri, a comment like that from you is really appreciated with all the work you've seen.



Muscles are really my thing and getting the flow right is something I'm pretty proud of.



Hopefully I'll continue to impress

Submitted by benny s on Tue, 21/08/07 - 4:40 AM Permalink

Just a quick update,



Thought I'd show some progression shots for anyone interested in my technique





[/IMG]

Submitted by Killa Dee on Tue, 21/08/07 - 6:42 AM Permalink

sweet, this is coming along really well. Great work

Submitted by shika on Sat, 25/08/07 - 8:09 PM Permalink

SubD poly modelling is soooOOoooOoo 2004 :)

but seriously, get aquainted with mudbox or zbrush, and start with a base mesh WAY more simple than what you've got.

It doesnt have to be any more complicated than this



Infact, the more simple the base mesh the better, as it will allow you to more easily fix up any proportion issues further down the track.



Once you've got a super cool sculpt, take it out of zbrush or mudbox and retopo the heck out of it. You can come out the end with an Animation ready SubD mesh(like what you're working on here) 5x faster and looking even better because the process is more fluid and organic. You wont be thinking about technical crap like how to quad your mesh for deformation/smoothing till AFTER you've got an awesome piece of work - technical thinking and creativity dont mix at all!

just some food for thought :)





I dig what you've got so far, his head and neck look great!

Submitted by Shadowbreeze on Mon, 27/08/07 - 6:42 AM Permalink

awesome work, but geez it must take you awhile to do.



looking forward to seeing what else you so with this

Sumea Challenge #9 - Hiporu

Well this year I'm going to get something done, last year was on track until I had to go to Boston as I was in the midst of buy a house, this year I have nothing to do in my spare time but play video games, do some art and make sure the girl is happy (very important)

I'm going to make my own god of war. What if our main religion was of the Greek gods? If there was belief in them would they return? Under what conditions would we start to take on these beliefs?

Well I have answered this questions and this guy is the new god of war. I need to research the stories and myths of the Greek gods to help me write a back story which I will post here, which should help with the concepts finer details.

Anyway I spend the last two lunch times at work blocking out the proportion of this guy and a little detail pass (only like 100,000 polygons in Zbrush 3 which is nothing really) I use reference from 300 aiming for a very fit looking guy that has the physique of a god.

Ok I think it is all working.

360Movie

Hiporu2007-07-05 17:16:32

Submitted by Killa Dee on Fri, 06/07/07 - 2:48 AM Permalink

Look out were all doomed now! hehe. Your link won't work 4 meeee (probably cause i'm teh intranoob).

Submitted by Neffy on Fri, 06/07/07 - 3:02 AM Permalink

=0 can i take him home

Submitted by Hiporu on Fri, 06/07/07 - 5:35 AM Permalink

Thanks, kind of got carried away because my plan was to have amour on his torso and spend most of my time detailing it, when I should have been detailing the arms or face , I kind of like the front of his torso now and maybe not amour it.

I guess I will get to see how it looks not amoured in this concepting stage before I go detail it.Hiporu2007-07-05 19:39:11

Submitted by Kalescent on Fri, 06/07/07 - 12:44 PM Permalink

Quality start again man, I love his abdominal region except i thought his pecs, especially around the nipple is a tad pointy, what do you think ? Stylistic Man boobish almost maybe ?

It looks sweet as either way man - wicked start.

Submitted by Hiporu on Sun, 08/07/07 - 5:44 AM Permalink

Too right, there is a little style I was aiming for and over shot the mark a little (lunch time was over) I like the abdominal area also and have been work that style and level of detail into the rest of the body, I also don't like the arms at all and how the join to the rest of the body, come to think about it the abdominal area is the only area I'm at all happy with.

I have done a bit work on it this weekend, I have re topology bits that were not working in ZBrush and re sculpted the back because it was a little back anatomy by numbers.

Submitted by shika on Sun, 08/07/07 - 1:00 PM Permalink

I agree with all the stuff you pointed out Hiporu.... But heck, its still a good piece of work!shika2007-07-08 03:01:25

Submitted by Makk on Mon, 09/07/07 - 8:06 AM Permalink

He must work out....
Agree with haz on the pecs.

Submitted by PeterDavis on Mon, 09/07/07 - 3:33 PM Permalink

2 lunch times? how long do they give you?

Submitted by Hiporu on Tue, 10/07/07 - 1:30 AM Permalink

It's only rough took about an hour and a half (45min for lunch I take, they give me an hour.)

Started with a quick box model (would have used Zshperes but I have problem with human faces and Zsperes) and then did a quick past in Zbrush, took it back to max changed some topology and then worked it up from there.

Being able to change topology at a later date is great feature in Zbrush 3 means you can get right into modeling and fix issues later.

Submitted by panthr on Fri, 13/07/07 - 2:30 AM Permalink

were dooooooooommmmmmmmmmmeddddddd!!!! hehehe

GW... a couple more lunchtimes and this will be completed by next week right?? hehe

P

Submitted by Hiporu on Fri, 13/07/07 - 5:40 AM Permalink

Yeah maybe but I'm have real problems nail down what I want to do.

At first I want to do ancient Greek meets Fire Fly, like one of the sh*t hole planets started to belief in the ancient Greek gods again which lead to them returning. The character I wanted to make became the god of war by defeating Ares (much like the god of war games.) Will this even land inside the challenge out lines?

BUT

Now I'm not sure if I going to do something over the top and crazy or focus on anatomy and style and keep it simply and nail the details. More Greek god art I see the more I just want to do a huge half naked guy just back from battle.

I don?t know.

Submitted by Kalescent on Fri, 13/07/07 - 11:49 AM Permalink

Hey Hiporu, I know what you mean man. I get the same thing alot.

Ive decided to stick to the anatomy and focus on bringing out character, personality and realism in the face mainly for my entry.

But again i thought the same as you described, originally i was after doing something crazy and big, but decided to reduce it back down to keep it simple, boring but ill live with it.

Maybe a few more sculpts will help you make up your mind ?

Sumea Challenge #9 - PaNthR

Hai guys!

Im gonna throw my hat in this comp since its due in november :D. Im thinking of doing hades. I'll throw up some concepts next week as im trying to finish off my cgsociety comp first. GL everyone! :)

PaNthR

Submitted by Ninja on Fri, 06/07/07 - 2:53 AM Permalink

Hello Panthr..... good to see your jumping in :)
Im the same i have to finish the gameartisans comp first and other contract work before i can fully jump on this.
Lucky its 4 months :P

Good luck and id love to see how much u have progressed im sure u have progressed so much.

Submitted by panthr on Tue, 10/07/07 - 4:10 AM Permalink

Ive been playing around with the weapons as im still working on a direction for the look of hades. Hades symbol is a pronged fork and carries around a staff. I find staves boring, but ive stuck to the pronged fork idea and took on a weapon abit more menacing. Im not much of a concept artist so i concepted a block out of what i was looking for and modeled a little something something. Throw me some feedback :)

Hades weapons

He'll be duel wielding these babies. Atm the mesh is a little expensive (1776 tris x2)

P

Submitted by panthr on Tue, 10/07/07 - 8:54 AM Permalink

I just did another concept. I like this one a little more. Thx to Massius for the idea :) (hurry up and start posting !! hehe)

Hades weapon Take 2

P

Submitted by Neffy on Tue, 10/07/07 - 9:33 AM Permalink

Yea i like the 2nd one it looks more sharp like a weapon then the first

Submitted by Massius on Thu, 12/07/07 - 8:21 AM Permalink

well finnaly got my account sorted out :P (thx again Souri)

ill have some concepts up by the end of the week

stop distracting me from my work panthr :P lol
will be good to see what u post up next, im looking forward to it

Submitted by panthr on Tue, 17/07/07 - 2:27 AM Permalink

yay! forums are working again. Ive recently done a helm design that looks badass lol. There wont be a plume for it, just the base that you see and thats it.

Hades Helm

P

Submitted by darkhunter22 on Tue, 31/07/07 - 5:42 AM Permalink

wheres your updates panthr?!?! thought ud be going to town on this!

Submitted by sebp on Wed, 01/08/07 - 3:11 AM Permalink

Cool helmet, hanging to see the rest of the character!

Submitted by panthr on Wed, 01/08/07 - 8:51 AM Permalink

me too :P hehehehehe



P

Sumea Challenge #9 - Loki

Hi all I'm new to this forum, thought i'd join to enter this challenge. I'm a big fan of the old Hercules T.V show with Kevin Sorbo. SOO I've decided to make the one and only Hercules!! I've got some sketches done and ill post them as soon as i can.

Submitted by Kalescent on Thu, 05/07/07 - 4:11 PM Permalink

HAH! Awesome, cant wait to see this.

Sumea Challenge #9 - Jason

Hello, just thought I'd give this a go, I'm going to do a variation on Perseus methinks. :)

Submitted by Jason on Mon, 23/07/07 - 4:35 PM Permalink

I've never done any normal mapping so I thought this comp is a good place for me to get a start learning it and get some good pieces to put into my portfolio. So here's my concept:







The silhouette is pretty traditional, but wanted to keep it looking Greek or real world and put my energy into the design detailing for that heroic armour look.

Submitted by caseyjones on Tue, 24/07/07 - 4:31 AM Permalink

That's looking pretty solid! Great design on the armour though the weapon looks a little weak in comparison to the rest of the character. But that could be just me.

All in all, great start and keep at it.



-caseyjones

Submitted by happy virus on Tue, 24/07/07 - 6:18 AM Permalink

The armour is well defined no real cirts there, I'd have to agree with Casey on the weapon a bit, IMO I reckon he could be better suited with some sort of epic sword style weapon .



Then again this is ur design dude and feel free to do what ever u want wit it, this is just a little suggestion.



Other than that great concept, it does as u said look very convincing. Nice work will also make a nice folio piece, hope this comp helps u learn some normal mapping and good luck .

Submitted by faultymoose on Tue, 24/07/07 - 6:29 AM Permalink

I agree with the posters above. The concept is beautiful! But for such a muscular, heroic type figure, I would imagine a weapon that appeared too heavy for the average person to handle. Something brutal and horrifying in itself. The weapon he has is a more realistic choice, though.

Submitted by Massius on Tue, 24/07/07 - 6:42 AM Permalink

very slick concept man :D im definatly a fan, armor looks fantastic.



i do agree with casey tho, the weapon just dosent seem suited to the character, i do like how you have gone with the Kopesh style blade, but i rekon u can make it bigger and more elaborate



found this pic that might help



Submitted by Neffy on Tue, 24/07/07 - 6:57 AM Permalink

I love the way you paint, your design is awesome i love all the intricate details.

Maybe instead of a bigger weapon he can dual wield the one you have given him and they could cross over his back if he isn't wearing them or something ^_^

Submitted by Jason on Tue, 24/07/07 - 8:23 AM Permalink

Hey guys, thanks for the great crits! I agree with the weapon looking too small, so i tried to flesh it out a bit more. I made the blade bigger and extended the body of it, im trying to go for a heavy staff look. On the back end is a spearhead, to keep that hoplite reference in there and to give him the option of stabbing moves. I'm trying to avoid making his weapon a sword, simply because so many heroes have swords lol.   







Here's a sketch to show how he would move. When coming out of invisibility, I imagine white clouds of smoke would envelop him, similar to nightcrawlers black smoke in the XMen film. He can't truly 'fly' but his jumping and agility would be superhuman, something like Achilles 'jumping stab' move in the movie Troy.



Submitted by Ninja on Tue, 24/07/07 - 8:34 AM Permalink

Hey Jason long time no chat.

Looking awesome as usual.

I am so looking forward to this. you are gonna kick arse !

Submitted by Killa Dee on Tue, 24/07/07 - 8:36 AM Permalink

love your concepts, you got some cool stuff on your website to! keep up the great work, u rock.

Submitted by Malus on Tue, 24/07/07 - 2:39 PM Permalink

Really nice concept however I actually liked the old weapon.



Not saying the new one is any worse but I find it very cliche that a big guy has to have a big weapon.



To me he looks quite athletic but still agile, almost birdlike, that first weapon reminds me of a talon and I could imagine him gracefully dancing through a sway of enemies casually slicing them up with precise control.



You can see the obvious correlation to birds of prey in your amour's filigree, the tail feather like skirt, the beak like helm etc, I think your original idea would serve the theme of the actor better.



Especially since the next image you submitted, while well executed, lacks any real unique personality which I feel is from compensating for what the new weapon would allow him to do, also 300 comes to mind.



Not every hero needs to be a brute. :)



Again though, sweet concept, look forward to seeing this guy develop.

Submitted by Jason on Tue, 24/07/07 - 3:16 PM Permalink

Ninja: Hey man, still in Japan? Looking forward to seeing your entry to, your dominance war stuff was awesome :)



Killa Dee thanks!



Malus: Thanks for the great crit, my initial thought was to go with agile, hence the flight and bird symbolism. Now I'm not really sure which direction to take him. I might make his weapon more staff-like as thats a pretty good tradeoff between size and lightness? Sort of like those monks that fight with the staff.



The main purpose of the image was to show how he would move, the dynamics of the character motion. But you're right about him lacking unique personality.



My initial thoughts are that this is Perseus after he has slain medusa and completed his other heroic feats and instead of returning the armour, it becomes his and will only posess its magic properties when he wears it.



I also see him as somewhat reclusive. He was once a hero, but now is a little distant/detached and this can be related to prolonged use of his invisibility helmet plus some other reasons I've yet to come up with yet :). Anyway that's the basic gist of it, but I really need to develop it more, once again thanks you've gotten me thinking about characterisation more, which is something i need to focus on, I'll try that for my next piece :)

Submitted by Gogitason on Tue, 24/07/07 - 3:38 PM Permalink

Great concept Jason. Love the detail.

Submitted by panthr on Thu, 26/07/07 - 3:39 AM Permalink

i love the amount of detail you have put into the armor, its a great start! But for your concept peice to look 100% top notch get those body proportions lookin nice! and then your overall peice would be perfect. awesome start!!



P

Submitted by sebp on Tue, 31/07/07 - 10:22 AM Permalink

Best concept art for this challenge! Really amazing detail, I am super keen to see this one modelled and textured. Good specula mapping will really make the amour!

Submitted by Johnn on Mon, 06/08/07 - 11:11 AM Permalink

Some really beautiful tonal control and details on the torso of your initial character sketch Jason. I think with the beefed up weapon to match with the heavy duty amour the concept will be rocking along!

Sumea Challenge #9 - Ninja

Very kool challenge.......
Also 4 months... of kamikaze...

Im doing CRONUS the ruler of the elder gods.. the Titans.Ninja2007-07-04 01:07:15

Submitted by Kalescent on Thu, 05/07/07 - 4:21 PM Permalink

Cant wait to see this dude, I know its going to be a quality entry.

Submitted by panthr on Fri, 06/07/07 - 2:32 AM Permalink

ohhhh the apprentice meets the master!

GL ninja hehe

Submitted by Shadowbreeze on Fri, 06/07/07 - 9:00 AM Permalink

ah cool choice although i was one of a few to over through you hehe, looking forward to seeing what you come up with

Submitted by Ninja on Sun, 15/07/07 - 8:09 AM Permalink

Hi all here is the quick concept sketch for Cronus.

Submitted by panthr on Sun, 15/07/07 - 11:14 AM Permalink

great concepts!!! I like the first one :D

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Submitted by caseyjones on Tue, 17/07/07 - 2:02 AM Permalink

Great start Chris, really looking forward to your entry.

-caseyjonescaseyjones2007-07-16 16:04:16

Submitted by Gogitason on Tue, 17/07/07 - 4:30 PM Permalink

Nice concepts, I like the fourth one

Sumea Challenge #9 - codyalday

I will enter this one, and hopefully finish. Thinking of a female character this time, something along the lines of Athene.

Submitted by codyalday on Fri, 10/08/07 - 1:44 PM Permalink

Changed my mind due to the fact that there are to many 'normal' looking models in the comp, in which doing a random hero. Could say god of banishment, pain, surrering, ect. Anyways paint over from my ZBrush model. Possibly might deform him pyshically in some way. Comments and crits are appriciated.



codyalday2007-08-10 03:45:56

Submitted by souri on Mon, 13/08/07 - 4:49 PM Permalink

Why've you got a female diagram in there?



It's looking interesting. What are you planning on for clothing / armour ?

Submitted by codyalday on Wed, 15/08/07 - 5:03 AM Permalink

Only reference picture i could find to show the size difference . Anyways, an update, i am getting there.

Submitted by shika on Sat, 25/08/07 - 8:40 PM Permalink

Cody, its great to see how much you've improved over the months, especially with your low res meshes. Keep at it!



Id like to be helpful and critique your work in general. It's clear to me that you don't make use of good reference, evidenced by the anatomical errors in your latest character. Trust me when I say this - reference is everything! hit google images and find some photos of body builders, bearded men, capes, togas, shorts and t-shirts, save them all to a "reference" folder in your working directory and have a few images open while you model.



Be extremely picky with your work and don't stop until it looks exactly like your reference and/or concept art. That's what we get paid for ;)