Skip to main content

The Latest

Popular

  • Wow!! Any of you remember playing Rygar in the arcades a decade and a half ago? I spent TONNES of coins on that game, and yes, I finished it lots of times too :) But hey, look at this! Rygar: the legendary adventure, coming out on the Playstation2 this year!! The characters look very Final Fantasy like, but they look absolutely outstanding. Since we're talking old sk00L, here's a review of Monkey Island. :)
  • For those of you who don't know discreet has started shipping the latest installment of the acclaimed modeling package 3d Studio Max 5. Boasting various new features from a new UVW Unwrap modifier to a new Set Key system to streamline pose-to-pose animation. however it doesn't look like character studio 4 is available as of yet. For full information including a complete list of new features, price and a demo cd check out discreet, home of max here.
  • Ok, this news item is a bit redundant seeing as it refers to a conference held under 2 weeks ago (doh!), but there was a National Screenwriters? Conference in Victoria during the 12th to 14th of July. Some of the sessions included talks from games industry people, including those from Beam, Infogrames, Blue Tongue, and Ratbag. It's too big to post here as a news item so I've chucked it in the forum, so click here if you want to find out more.
  • An interesting article over at www.xbitlabs.com describes how current desktop graphic cards are handling anti-aliasing in 3d. It may not be something a game artist needs to know about, but it's interesting anyway (with lots of pictures and doodles! ;)). View the article here.
  • 3DFM.COM has some interesting screenshots of Character Studio 4 (for 3D Studio Max 5). Unfortunately the site is in French so you'll have to run it through babelfish. I've saved you the trouble if you just click here. It should be shipping with 3D Studio Max 5 on July 31st.
  • www.itnews.com.au reports: "Microsoft's latest Windows version, Windows XP, continues its torrid sales pace, with over 46 million licenses sold since the product's launch last October." Now if they could only sell as much Xboxs..
  • Sony, IBM and Toshiba will team up to develope "advanced semiconductor technologies based on silicon-on-insulator (SOI) and other IBM materials advances" for future electronic products, one being the Playstation 3. Of course, it'll take 4 years to develope, and we won't get to see anything until after 2005. Wake me up when it's here, ok.
  • Just a note I've posted a link to two GREAT tutorials by David op De Be?ck, which you might have not noticed otherwise. Click on the links 'creating a nose' and 'creating a mouth' on your right!
  • Submitted by |VS|ZenDiesel Hey all, ZenDiesel here again from VendettaStudios...we are still looking for modellers and artists, and we also have a need for bot pathing specialists (familiar with Unreal Engine) for Project X. Also I would like to tell you we have another fun little game in the works, Vendetta Bowling. A true, 24+ player bowling sim with full stats tracking, beautiful graphics, and some extra fun features (think a lil like NBA Jam for arcade/consoles). We are in need of…
  • On the 23rd of July Discreet announced development of Character Studio 4. This latest installment of the very popular and praised character animation tool. character studio 4 software includes significant enhancements designed to provide animators an easy-to-use system that boasts flexibility, quick fixes and more control. The addition of a non-linear animation mixer is a highlight of the many new features. It allows for the smooth blending of multiple motion files that will help draw the most…