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Hi there!

My name is David, and I am a recent graduate at the University of Technology Sydney. I completed a Bachelor's of Science in Games Development with Distinctiion, and I am looking for my first professional role within the games industry.

I've been a hobbyist developer for nearly ten years and have experience working within a tight-knit game development team in various roles, including but not limited to:

  • Project lead
  • UI and UX design
  • Level design
  • Gameplay design
  • 2D art and animation (pixel art)
  • 3D animation (rigging, animation and physics-based)
  • Quality assurance and debugging

I am quite experienced with many game development methodologies, workflow, game engines and middleware (such as FMod), and would love to further expand upon these skills in a demanding role.

While you're here, have a look at some of my previous work via my itch.io page, or add me on LinkedIn!

Open to fulltime and/or contractual work - remote work is preferred (AEST) but able to work in-person within Sydney.