My name is David, and I am a recent graduate at the University of Technology Sydney. I completed a Bachelor's of Science in Games Development with Distinctiion, and I am looking for my first professional role within the games industry.
I've been a hobbyist developer for nearly ten years and have experience working within a tight-knit game development team in various roles, including but not limited to:
- Project lead
- UI and UX design
- Level design
- Gameplay design
- 2D art and animation (pixel art)
- 3D animation (rigging, animation and physics-based)
- Quality assurance and debugging
I am quite experienced with many game development methodologies, workflow, game engines and middleware (such as FMod), and would love to further expand upon these skills in a demanding role.
While you're here, have a look at some of my previous work via my itch.io page, or add me on LinkedIn!
Open to fulltime and/or contractual work - remote work is preferred (AEST) but able to work in-person within Sydney.