A reoccurring question in my inbox over the last few months is "how do I render to a texture", frame buffer or something in between. Not to disappoint fans, even I was in awe at just how simple this sample turned out. This sample both illustrates the technique and provides a simple reference implementation. So, what do you think?
I’ve been meaning to post this video for a while, so without further delay, please enjoy. Hit me back with comments - good, sucks, boring? Let me know.