
Member Gallery
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- Javascript, Php, Sql and all that fun stuff
- davidcoen
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- Prototype
- davidcoen
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- Prototype
- davidcoen
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- blur and downrez of purchased model
- 3
- davidcoen
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- blur and downrez of purchased model
- 3
- davidcoen
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- Testing out canvas5 for facebook game (so there is a reason people keep on using flash)
- 1
- davidcoen
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- Testing out canvas5 for facebook game (so there is a reason people keep on using flash)
- 1
- davidcoen
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- Testing out canvas5 for facebook game (so there is a reason people keep on using flash)
- 1
- davidcoen
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- Update for BBVB
- davidcoen
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- Update for BBVB
- davidcoen
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- Update for BBVB
- davidcoen
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- Update for BBVB
- davidcoen
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- a week of prototyping (6 prototypes)
- davidcoen
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- a week of prototyping (6 prototypes)
- davidcoen
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- a week of prototyping (6 prototypes)
- davidcoen
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- a week of prototyping (6 prototypes)
- davidcoen
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- bikini beach volleyball 2
- davidcoen
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- bikini beach volleyball 2
- davidcoen
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- bikini beach volleyball 2
- davidcoen
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- bikini beach volleyball 2
- davidcoen
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- Bikini Beach Volley Ball
- davidcoen
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- Bikini Beach Volley Ball
- davidcoen
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- Bikini Beach Volley Ball
- davidcoen
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- Stencil shadows implemented
- davidcoen
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- Stencil shadows implemented
- davidcoen
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- chico of the dead week 6
- davidcoen
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- chico of the dead week 6
- davidcoen
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- chico of the dead week 6
- davidcoen
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- chico of the dead week 6
- davidcoen
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- chico of the dead week 6
- davidcoen
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- chico of the dead week 6
- davidcoen
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- Day 29 'Chico of the dead'
- davidcoen
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- Day 29 'Chico of the dead'
- davidcoen
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- Day 29 'Chico of the dead'
- davidcoen
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- Day 29 'Chico of the dead'
- davidcoen
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- Day 29 'Chico of the dead'
- davidcoen
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- Day 29 'Chico of the dead'
- davidcoen
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- Day 22 'Chico of the Dead'
- davidcoen
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- Day 22 'Chico of the Dead'
- davidcoen
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- Day 22 'Chico of the Dead'
- davidcoen
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- Day 22 'Chico of the Dead'
- davidcoen
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- Day 22 'Chico of the Dead'
- davidcoen
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- zombie game dev day 15
- davidcoen
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- zombie game dev day 15
- davidcoen
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- zombie game dev day 15
- davidcoen
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- zombie game dev day 15
- davidcoen
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- iPhone development Opengles2 (shaders) goldfish and zombie
- davidcoen
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- iPhone development Opengles2 (shaders) goldfish and zombie
- davidcoen
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- iPhone development Opengles2 (shaders) goldfish and zombie
- davidcoen
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- iPhone development Opengles2 (shaders) goldfish and zombie
- davidcoen
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- Shader fun, cloth modifier
- davidcoen
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- Shader fun, cloth modifier
- davidcoen
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- iPhone progress, new asset pipeline, shaders
- davidcoen
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- IPhone: Play With Kitty
- davidcoen
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- IPhone: Play With Kitty
- davidcoen
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- IPhone: Play With Kitty
- davidcoen
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- IPhone: Play With Kitty
- davidcoen
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- Iphone progress
- 1
- davidcoen
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- week 3: iphone, minimal win32 engine and asset pipeline
- davidcoen
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- week 1: iphone development
- davidcoen
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- Not an iphone application till i see it run on an iphone
- davidcoen
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- packaged up a release, putting Gold Digger on hold for a bit, though still a lot of work needed
- davidcoen
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- packaged up a release, putting Gold Digger on hold for a bit, though still a lot of work needed
- davidcoen
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- packaged up a release, putting Gold Digger on hold for a bit, though still a lot of work needed
- davidcoen
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- packaged up a release, putting Gold Digger on hold for a bit, though still a lot of work needed
- davidcoen
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- doh, wasn't ready for freeplay
- 3
- davidcoen
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- greybox level, general progress
- davidcoen
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- greybox level, general progress
- davidcoen
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- intro movie
- 2
- davidcoen
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- Level Exporter
- davidcoen
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- hide your eyes, tool programer made gui
- davidcoen
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- Player model
- 3
- davidcoen
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- combat prototype done
- davidcoen
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- Slow implementation of hex based combat
- 1
- davidcoen
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- Menus mostly finished, starting on combat
- 2
- davidcoen
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- Menu System
- davidcoen
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- player movement prototype 'complete'
- 1
- davidcoen
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- Perfect is the enemy of good
- davidcoen
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- limited progress, new engine, Ogre
- 2
- davidcoen
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- Content for softbody character test
- 2
- davidcoen
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- 3 days back in Nov08, pac man clone
- davidcoen
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- Particle system and collision
- davidcoen
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- Some more short steps of progress
- davidcoen
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- problem with showing the progress with something from the begining, is, well, there is nothing much done yet
- davidcoen
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- Vertex Shader barrel distortion
- davidcoen
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- a tiny bit more progress
- davidcoen
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- slow, basic progress
- 1
- davidcoen