Welcome to tsumea

Luma

Are you a Shader TD?

You Can

- Artistically and technically lookdev
- Create efficient and out-of-the-box rendering solutions for a wide variety of assets including fur, natural phenomena, hard surface, etc.
- Understand...

Luma

Are you a VFX Producer?

You can

- Manage all aspects of a show, involving: the VFX breakdown and bid / planning and scheduling of facility resources / managing the VFX team and monitoring their work during the post-production...

Luma

Are you a VFX Producer?

You can

- Manage all aspects of a show, involving: the VFX breakdown and bid / planning and scheduling of facility resources / managing the VFX team and monitoring their work during the post-production...

Luma

Are you a Senior Asset Artist?

You Can

- Disseminate information to your team members on workflows, methodologies, or creative / technical feedback from a supervisor
- Work with a production team at an advanced level to...

Luma

Are you a Jr Pipeline TD?

You can

- Learn and extend the pipeline
- Develop tools that make artists happy
- Identify and automate inefficient or redundant tasks

You have

- At least 1 year python experience...

Luma

Are you a Mid Pipeline TD?

You Can:

- Learn and extend the pipeline
- Develop tools that make artists happy
- Identify and automate inefficient or redundant tasks

You Have:

- 3+ years industry experience...

Luma

Are you a Mid Pipeline TD?

We are looking for someone who will train with our Pipeline Team for 6 months in Santa Monica and will be ready to go to Melbourne, Australia!

You Can:

- Learn and extend the pipeline
-...

Plastic Wax

MID-SENIOR 3D GENERALIST (UE4)

Plastic Wax is an award winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.

We are currently looking for a...

Latest Journals

  • Australian Video Game Development Survey

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...