Skip to main content

Developer Desktops - Cameron Lee of Tantalus

Every game developer is a unique creature. Able to withstand hours of grueling monitor radiation, RSI inducing creation of art and code, and even possible complete organ failure from the sheer quantity of Red Bull consumed on a daily basis, all for the benefit of millions of gamers out there and their addiction to "pwning" the next Big Thing.

But is the humble developer's igloo of inspiration the toxic wasteland many believe them to be, or are they luxurious workspaces of opulence that your mere 'consuming public' brain could not comprehend? Sumea dives in to this hard hitting question with a new weekly feature on Developer Desktops: A glimpse of where the magic happens.

On our inaugural venture, we look at Tantalus Producer Cameron Lee's eerily organised quarters. From the spaces I've seen in the industry, Cameron may either be an anomaly, or clever to clean up before the photo was taken (which in my mind, is one and the same).

Keep your eyes out for the next Developer Desktop, and if your company's interested in being featured, contact me at brain@ sumean.com