GCAP 07 Presentation: Successful Game Audio

It's time for another great video for download! We captured this from last year's Game Connect: Asia Pacific 07 conference and it's the presentation given by Game Audio Australia's Mick Gordon called "Successful Game Audio". Mick's presentation isn't too highly technical, so whether you're in the field as a game musician or a person who just appreciates game audio, you'll love this talk.

Mick discusses a bit about Game Audio Australia, the work that the company does, and discusses of some best and worst audio and music to come from games. It's well presented and highly entertaining, even though Mick had only 4 hours sleep from the previous night. A recommended download!

GCAP07MickG

The GCAP website has this description of Mick's presentation...

Successful Game Audio

This session will share thoughts and experiences on how to develop a great sounding game. Both audio people and non-audio people are invited as the goal for this talk is to clear up some of the ‘grey area’ that is Game Audio. Both sides of the fence will have something to take away from this session and topics covered will include soundscape direction, working with contractors, liaising with non-audio team members and audio tools. There will also be case studies showing the difference between great audio, and ‘noises in the game’.

1 hour, 134mbs. Download here!

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