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Sumea mod concepts

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

Kezza's idea was that we should get someone good at roughing concepts to fill out the ideas we have on this mod into something we can all see and understand better. If you want to have a go at helping visualise things for the rest of us, please do. They could be scribbles, sketches, or nice pieces of concepts. Nothing too fancy, I'd say, but it would help us all. I will be doing some too.

Submitted by Kezza on Thu, 07/04/05 - 10:15 PM Permalink

Ideally it would be great to have complete concept sketches for an example map, and example screenshots and action diagrams for key points of of an example match on the map. We'd then use this to visually discuss and decide on features and gameplay dynamics.

Posted by souri on

Kezza's idea was that we should get someone good at roughing concepts to fill out the ideas we have on this mod into something we can all see and understand better. If you want to have a go at helping visualise things for the rest of us, please do. They could be scribbles, sketches, or nice pieces of concepts. Nothing too fancy, I'd say, but it would help us all. I will be doing some too.


Submitted by Kezza on Thu, 07/04/05 - 10:15 PM Permalink

Ideally it would be great to have complete concept sketches for an example map, and example screenshots and action diagrams for key points of of an example match on the map. We'd then use this to visually discuss and decide on features and gameplay dynamics.