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low-poly uruk-hai soldier

Submitted by metro3d on

Hi guys,

Please take a look at my latest WIP model. Just an attempt to make low-poly version character from well known movie :)Please check some shots, wireframes and texture sheets. The link to screens is:
http://metro3d.narod.ru/tempics.html

There are 3100 treangles in it at the moment. Maybe I'll add some details to him later but in any way I don't want to spend more then 3500 for him.

I made 2 textures. One 512x512 for the body and 512x256 for the armor.

Best regards,
http://metro3d.narod.ru

Submitted by palantir on Thu, 10/06/04 - 8:07 PM Permalink

Wow, that looks awesome [:D] (Yay, my favourite type of fan art!)
You?ve captured the look of the fighting Uruk very well. The first criticism that comes to mind for me is that the lower section looks a bit odd without much covering, but that?s how they were in the movie, so that?s cool. Though I thought they wore some kind of boot, but it doesn?t matter anyway because the bare feet look good.

I love the white hand on the chest plate! Nice touch.

I?m curious, did you photosource those textures? They look great. [:)]

Man, I wish I could make models (and textures) that cool? [:P]

Submitted by Makk on Thu, 10/06/04 - 11:41 PM Permalink

very nice metal work there. The white hand of Sauron isnt that clear though, not quite looking like a hand. Flesh work is pretty good althouhg the uraki are darker skinned arent they?

Submitted by urgrund on Fri, 11/06/04 - 12:04 AM Permalink

looks cool... though i'd make the viens more subtle, they are too "in your face" at the moment
nice texture work :)

Submitted by bullet21 on Fri, 11/06/04 - 3:29 AM Permalink

bloody oathe, that is mad, i have the same question as above about whether or not you used phot sourcing for the texture. It is so cooool.

The only crit is that it took ages for me to load the image on broadband :P

Submitted by metro3d on Fri, 11/06/04 - 12:09 PM Permalink

Hi guys!

Thanks for crits.
Actually it's not a final version of model and textures.
I going to work more to make them better. I'll tune skin tone and make boots and armor for hands. I also still thinking about weapon. My first inclination was to make him arbalest but now I more intend to make sword and shild. I am not decided yet what is better [:)]

On textures I used photos for fingers and for chain mail.

Best regards,
http://metro3d.narod.ru

Submitted by LiveWire on Sat, 12/06/04 - 5:47 AM Permalink

sweet

what res is the texture?

Submitted by Gibbz on Fri, 02/07/04 - 3:13 AM Permalink

saw this on another forum, u never responded, how did you give the metal a dented look? its very nice!

Posted by metro3d on

Hi guys,

Please take a look at my latest WIP model. Just an attempt to make low-poly version character from well known movie :)Please check some shots, wireframes and texture sheets. The link to screens is:
http://metro3d.narod.ru/tempics.html

There are 3100 treangles in it at the moment. Maybe I'll add some details to him later but in any way I don't want to spend more then 3500 for him.

I made 2 textures. One 512x512 for the body and 512x256 for the armor.

Best regards,
http://metro3d.narod.ru


Submitted by palantir on Thu, 10/06/04 - 8:07 PM Permalink

Wow, that looks awesome [:D] (Yay, my favourite type of fan art!)
You?ve captured the look of the fighting Uruk very well. The first criticism that comes to mind for me is that the lower section looks a bit odd without much covering, but that?s how they were in the movie, so that?s cool. Though I thought they wore some kind of boot, but it doesn?t matter anyway because the bare feet look good.

I love the white hand on the chest plate! Nice touch.

I?m curious, did you photosource those textures? They look great. [:)]

Man, I wish I could make models (and textures) that cool? [:P]

Submitted by Makk on Thu, 10/06/04 - 11:41 PM Permalink

very nice metal work there. The white hand of Sauron isnt that clear though, not quite looking like a hand. Flesh work is pretty good althouhg the uraki are darker skinned arent they?

Submitted by urgrund on Fri, 11/06/04 - 12:04 AM Permalink

looks cool... though i'd make the viens more subtle, they are too "in your face" at the moment
nice texture work :)

Submitted by bullet21 on Fri, 11/06/04 - 3:29 AM Permalink

bloody oathe, that is mad, i have the same question as above about whether or not you used phot sourcing for the texture. It is so cooool.

The only crit is that it took ages for me to load the image on broadband :P

Submitted by metro3d on Fri, 11/06/04 - 12:09 PM Permalink

Hi guys!

Thanks for crits.
Actually it's not a final version of model and textures.
I going to work more to make them better. I'll tune skin tone and make boots and armor for hands. I also still thinking about weapon. My first inclination was to make him arbalest but now I more intend to make sword and shild. I am not decided yet what is better [:)]

On textures I used photos for fingers and for chain mail.

Best regards,
http://metro3d.narod.ru

Submitted by LiveWire on Sat, 12/06/04 - 5:47 AM Permalink

sweet

what res is the texture?

Submitted by Gibbz on Fri, 02/07/04 - 3:13 AM Permalink

saw this on another forum, u never responded, how did you give the metal a dented look? its very nice!